Dungeon Crawl Stone Soup version 0.34-a0-1085-g4c144b85d4 (webtiles) character file. Game seed: 4795085522118841144 28 Marronie the Trooper (level 3, 14/29 HPs) Began as a Demonspawn Monk on Nov 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:17 (49 turns). Marronie the Trooper (Demonspawn Monk) Turns: 49, Time: 00:00:18 Health: 14/29 AC: 2 Str: 11 XL: 3 Next: 0% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.5 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11948 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History The jackal barely misses you. A jackal comes into view. The jackal barks! You hit the jackal. The jackal is almost dead. The jackal bites you. You closely miss the jackal. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. You slash the jackal! You kill the jackal! The jackal misses you. You slash the jackal! You kill the jackal! The clockroach barely misses you. You barely miss the clockroach. The clockroach bites you. You hit the clockroach but do no damage. The clockroach barely misses you. The clockroach closely misses you. You slash the clockroach! The clockroach is almost dead. The clockroach barely misses you. You barely miss the clockroach. The clockroach is almost dead. The clockroach sprays sand from its hourglass at you. The blast of sand hits you. You slash the clockroach! You kill the clockroach! The jackal barely misses you. Training target 1.0 for Stealth reached! Your Stealth skill increases to level 1! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### #.# #.. #.# #.# #.# #.# #@# ###h### #..h..# #.#†..# #.##..# . ...# ## ###.# .# .# You could see 2 jackals. Vanquished Creatures A clockroach (D:2) 2 jackals (D:2) A rat (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 34 | D:2 | Noticed a clockroach 48 | D:2 | Killed a clockroach 49 | D:2 | Reached skill level 1 in Stealth 49 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 49 | D:2 | Reached XP level 2. HP: 11/24 MP: 2/2 49 | D:2 | Reached XP level 3. HP: 14/29 MP: 3/3 49 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, minmay_misc_feat_chi D:2: layout_basic, basic_altar, kennysheep_generic_room_13 Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.0 Fighting | | 3.5 Long Blades | | 2.9 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Long sword || 15 Armour: Robe || 5 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 2 | 2 | 25.5 | Dungeon | 51 | 51 | 0 | 0 | 2 | 2 | 25.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts D:2: 25 daAuts