Dungeon Crawl Stone Soup version 0.34-a0-1085-g4c144b85d4 (webtiles) character file. Game seed: 1392231424983997918 13 Marronie the Trooper (level 2, 16/24 HPs) Began as a Demonspawn Monk on Nov 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:42 (198 turns). Marronie the Trooper (Demonspawn Monk) Turns: 198, Time: 00:00:42 Health: 16/24 AC: 5 Str: 11 XL: 2 Next: 24% Magic: 2/2 EV: 10 Int: 10 God: Gold: 20 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) e - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (16 -> 13), flying, glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) e - a +0 ring mail (worn) Jewellery b - a ring of flight (worn) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of ambrosia d - 2 potions of moonshine {unknown} f - a potion of curing {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17801 Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! A ball python comes into view. The ball python hisses angrily. An adder comes into view. Found 4 poisoned darts. Found an escape hatch in the floor. The ball python bites you. The ball python closely misses you. You hit the ball python. You kill the ball python! The adder barely misses you. You hit the adder. The adder is lightly wounded. The adder closely misses you. You closely miss the adder. The adder is lightly wounded. The adder barely misses you. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. The adder closely misses you. You hit the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You hit the adder. You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .....>... ........# .(......# ........# ........# # ........# ##.# ........###..... #.#@..#..... #........... ####........ #####........ #####.....##..... ##...#>##### ..... ##......# ..## #.......# ... #.......# . There were no monsters in sight! Vanquished Creatures An adder (D:2) A hobgoblin (D:2) 3 ball pythons 2 kobolds 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 169 | D:3 | Noticed Grinder 198 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 198 | D:2 | Reached XP level 2. HP: 16/24 MP: 2/2 198 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_c, layout_rooms D:2: layout_rooms D:3: minmay_door_path, layout_basic, uniq_grinder Action || total ---------------------------++------- Attack: Normal || 19 Melee: Falchion || 19 Armour: Ring mail || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 198 | 179 | 19 | 0 | 58 | 3 | 66.0 | Dungeon | 198 | 179 | 19 | 0 | 58 | 3 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 140 daAuts D:2: 56 daAuts D:3: 1 daAuts