Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 10571177004222310362 8 Marronie the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Monk on Nov 4, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:14 (71 turns). Marronie the Trooper (Demonspawn Monk) Turns: 71, Time: 00:00:15 Health: 15/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 44 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of brilliance {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5926 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History A jackal comes into view. Found a parchment of Rending Blade. The jackal barks! You hear a bark! You hear a shout! The jackal moves out of view. A jackal comes into view. You see here 10 gold pieces. You now have 44 gold pieces (gained 10). A hobgoblin comes into view. You slash the jackal! You kill the jackal! An endoplasm comes into view. The endoplasm quivers. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal bites you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you. The jackal closely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal bites you. You hit the jackal. You kill the jackal! You hit the endoplasm but do no damage. The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You slash the endoplasm! You kill the endoplasm! The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #...# #.# ###.##..## #.# .......†.~ #:. #...# #.. ##.... #.# ####..... #.# #........ #†# #..####.# #@### ###.. ##..# #...# .... ##.... ###.####.####..... #....#.#....##%. #.##.#.#...####. #####.#.#.### #. #........†# ##. .....####...# ##.. ##.. ##..# #... There were no monsters in sight! Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 6 | D:1 | Identified the inkwell talisman "Arameurph" {Dex+4} 71 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 71 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 71 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_basic, serial_bayou_pond_e, minivault_4 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Robe || 10 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 73 | 73 | 0 | 0 | 42 | 1 | 73.0 | Dungeon | 73 | 73 | 0 | 0 | 42 | 1 | 73.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 73 daAuts