Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 10673584576228598575 11 Marronie the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Monk on Nov 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:15 (95 turns). Marronie the Trooper (Demonspawn Monk) Turns: 95, Time: 00:00:16 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 17% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 0% 2d6 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11903 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History You pick up a parchment of Vampiric Draining and begin reading... You add the spell Vampiric Draining to your library. e - a scroll labelled XATUER RUCITY You open the door. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! You hear a shout! You hear an angry hiss. A frilled lizard comes into view. The hobgoblin moves out of view. A kobold, an adder and a rat come into view. Found a dagger and a parchment of Teleport Other. The adder hisses angrily. The rat squeaks loudly. The adder moves out of view. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the frilled lizard. You kill the frilled lizard! You barely miss the rat. The rat bites you. You hit the rat. You kill the rat! The adder closely misses you. You slash the adder! The adder is almost dead. The adder bites you. You barely miss the adder. The adder is almost dead. The adder closely misses you. The adder bites you. You are too injured to fight recklessly! You barely miss the adder. The adder is almost dead. The adder barely misses you. You slash the adder! You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #........# #........# ######'#.# #.#.##### ####.#....<# # #....####### .:.## #.#......... #.)...##.#.######## #..K@.#.# #..####.# .... #.# ##.. ..# ## ### You could see a kobold. Vanquished Creatures An adder (D:2) A hobgoblin (D:2) A ball python (D:1) A frilled lizard (D:2) A rat (D:2) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 95 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 95 | D:2 | Reached XP level 2. HP: 17/24 MP: 2/2 95 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_corners, wander_ebering_terrifying_dragon_lair D:2: layout_basic, serial_shops, nicolae_shop_behind_doors, mrwooster_statue_mirror, minmay_tetromino_o4 Action || total ---------------------------++------- Attack: Normal || 12 Melee: Falchion || 12 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 96 | 92 | 4 | 0 | 67 | 2 | 48.0 | Dungeon | 96 | 92 | 4 | 0 | 67 | 2 | 48.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 67 daAuts D:1: 29 daAuts