Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 18309781288260469022 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 4, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:37 (233 turns). Marronie the Trooper (Demonspawn Monk) Turns: 233, Time: 00:00:37 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of fear {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17762 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History The quokka is severely wounded. The quokka barely misses you. You slash the quokka! You kill the quokka! Found a scroll labelled BINUICV YSTRIBO. Found an escape hatch in the floor. Found 2 throwing nets. c - a scroll labelled MAEDWAE WEJA d - 2 throwing nets Found a stone staircase leading up. There is an escape hatch in the ceiling here. Found a parchment of Jinxbite. e - a scroll labelled BINUICV YSTRIBO You pick up a parchment of Jinxbite and begin reading... You add the spell Jinxbite to your library. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A bat comes into view. The bat misses you. The bat completely misses you. There is a stone staircase leading up here. You barely miss the bat. The bat hits you but does no damage. x2 The bat closely misses you. x2 You slash the bat! You kill the bat! No target in view! A bat comes into view. You slash the bat! You kill the bat! No target in view! You see here a bat corpse. A bat comes into view. The bat hits you but does no damage. You slash the bat! You kill the bat! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. . .# #. ...#.###### ..........# #.......# #.......# #@# #.# #.# #.# #†# #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A quokka (D:2) 5 bats A frilled lizard (D:2) A goblin (D:1) A rat (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 233 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 233 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 233 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, dreamdust_princess_bridge, minivault_25 D:2: layout_loops_ring, minmay_joined_circles D:3: layout_basic, nicolae_ru_sacrificial_ziggurat Action || total ---------------------------++------- Attack: Normal || 20 Melee: Falchion || 20 Armour: Robe || 12 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 237 | 218 | 19 | 0 | 129 | 3 | 79.0 | Dungeon | 237 | 218 | 19 | 0 | 129 | 3 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 120 daAuts D:2: 91 daAuts D:3: 24 daAuts