Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 16931969857349328390 36 Marronie the Trooper (level 3, 29/29 HPs) Began as a Demonspawn Monk on Nov 4, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:19 (364 turns). Marronie the Trooper (Demonspawn Monk) Turns: 364, Time: 00:01:20 Health: 29/29 AC: 5 Str: 11 XL: 3 Next: 19% Magic: 3/3 EV: 10 Int: 10 God: Gold: 73 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +2 short sword (elec) rCold . . . (100%) c - orb {Light} rNeg + . . (50%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + b - ring of see invisible HPRegen 1.24/turn e - ring of positive energy MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by death 1, foul shadow 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +2 short sword of electrocution (weapon) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Jewellery b - a ring of see invisible (worn) e - a ring of positive energy (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia c - 3 potions of curing f - a potion of moonshine {unknown} Skills: * Level 3.6 Fighting + Level 3.0 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17631 Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History b - a ring of see invisible b - a ring of see invisible (worn) Found a stone staircase leading down. c - 3 potions of curing (gained 1) You now have 73 gold pieces (gained 8). A bat comes into view. You hit the bat. The bat is heavily wounded. The bat barely misses you. x2 You barely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. x2 You hit the bat. You kill the bat! Search for what [? for help]? Okay, then. Search for what [? for help]? . e - a ring of positive energy e - a ring of positive energy (worn) There is a stone staircase leading down here. You climb downwards. The adder hisses angrily. Found a scroll labelled CEPECR POOF. There is a stone staircase leading up here. You hit the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. Lightning courses through the adder! You kill the adder! Training target 3.0 for Dodging reached! Training target 1.0 for Stealth reached! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......## .... ............. ........#... ........#.. .......... ......... ......?.# .......@# .......## #...... ..#.... ....≈≈≈ ....≈.. ....≈.# ....≈. There were no monsters in sight! Vanquished Creatures 2 adders A dart slug (D:1) An endoplasm (D:2) 3 hobgoblins 2 jackals (D:2) A quokka (D:1) 2 ball pythons 4 bats (D:2) A frilled lizard (D:2) A goblin (D:2) 2 kobolds (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 141 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 141 | D:2 | Reached XP level 2. HP: 22/24 MP: 2/2 364 | D:3 | Reached skill level 1 in Stealth 364 | D:3 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 364 | D:3 | Reached XP level 3. HP: 29/29 MP: 3/3 364 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, serial_shops, shop, minmay_pentomino_o2, minmay_misc_feat_diagonals, serial_park_tiny_1 D:2: layout_basic, shapermc_ecumenical_altar_mp_vishouse, uniq_crazy_yiuf_cottage D:3: layout_rooms, mainiacjoe_overflow_brackets, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.0 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.6 Action || total ---------------------------++------- Attack: Normal || 57 Melee: Falchion || 50 Short sword || 7 Drink: Curing || 2 Armour: Robe || 19 Ring mail || 17 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 368 | 315 | 53 | 0 | 135 | 3 | 122.7 | Dungeon | 368 | 315 | 53 | 0 | 135 | 3 | 122.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 292 daAuts D:1: 73 daAuts D:3: 2 daAuts