Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 629178409513144664 9 Marronie the Trooper (level 2, 2/24 HPs) Began as a Demonspawn Monk on Nov 4, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:14 (98 turns). Marronie the Trooper (Demonspawn Monk) Turns: 98, Time: 00:00:15 Health: 2/24 AC: 2 Str: 11 XL: 2 Next: 6% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (2 -> -3), glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11901 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History HP restored. Things that are here: a +0 club; a +0 sling; a goblin corpse An adder comes into view. Found a ring mail and a parchment of Confusing Touch. The adder hisses angrily. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You hit the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You hit the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.......#.......# #.#####.#.#####.# #.####..)....##.##### #.##....#.##........## #.##.##.#............. #.......########.##.## ####.#### #.##.## ###.######## #.#.... #...@[g.:... #.#.##. #.#.###..... #.#.##. ...... ... #...... ###.#.. . ###.##. #.....# #. ## #. .... #. # ##.## ## .. You could see a goblin. Vanquished Creatures An adder (D:2) A goblin (D:2) A rat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 98 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 98 | D:2 | Reached XP level 2. HP: 2/24 MP: 2/2 98 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, corexii_hall_statues_deadend, wad_floor_pattern_1, hangedman_decor_clover_reticule D:2: minmay_skewed_foursquare, layout_loops_cross, ebering_ecumenical_altar_webs, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 7 Melee: Falchion || 7 Armour: Robe || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 92 | 6 | 0 | 72 | 2 | 49.0 | Dungeon | 98 | 92 | 6 | 0 | 72 | 2 | 49.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 62 daAuts D:1: 36 daAuts