Dungeon Crawl Stone Soup version 0.34-a0-1069-gba974f2ec1 (webtiles) character file. Game seed: 8395227799682378267 38 Marronie the Trooper (level 3, 27/29 HPs) Began as a Demonspawn Monk on Nov 2, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:01:04 (140 turns). Marronie the Trooper (Demonspawn Monk) Turns: 140, Time: 00:01:05 Health: 27/29 AC: 2 Str: 11 XL: 3 Next: 25% Magic: 3/3 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1, sanguine armour 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 2 boomerangs (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.6 Fighting + Level 3.0 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Brom's Barrelling Bould Conj/Erth 0% 2d4 98% 4 Hoarfrost Cannonade Ice/Frge 0% 3d6/3d12 100% 5 Bombard Conj/Erth 0% 9d1 100% 6 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23850 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. When seriously injured, your blood forms armour. (AC +0) Message History You climb downwards. The jelly quivers. Found a flail and a steel ring. Found a glowing golden altar of the Shining One. Found a stone staircase leading up. There is a stone staircase leading up here. Throw: 2 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jelly (90% to hit) You throw a boomerang. The boomerang hits the jelly. The jelly is moderately wounded. Throw: 2 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jelly (moderately wounded, haloed, 98% to hit) You throw a boomerang. The boomerang hits the jelly. The jelly is heavily wounded. Throw: 2 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jelly (heavily wounded, haloed, 98% to hit) You throw a boomerang. The boomerang hits the jelly but does no damage. The jelly is heavily wounded. You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly hits you but does no damage. The jelly completely misses you. You hit the jelly. You kill the jelly! The dart slug launches a dart at you. The slug dart misses you. Training target 1.0 for Stealth reached! Training target 3.0 for Dodging reached! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ._. .. .# ..# ..##. .# .. ..#. .#.. ...#.#.# ......# ...). #..# #@.# .........# ..........= ....w........ ##...........# #............. #............. #.<........... You could see a dart slug. Vanquished Creatures A jelly (D:4) 2 orcs (D:3) 2 endoplasms (D:2) A bat (D:2) A goblin (D:2) A rat (D:3) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 130 | D:3 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 130 | D:3 | Reached XP level 2. HP: 23/24 MP: 2/2 140 | D:4 | Reached skill level 1 in Stealth 140 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 140 | D:4 | Reached XP level 3. HP: 27/29 MP: 3/3 140 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic D:2: layout_basic, grunt_decor_one_mirror, minmay_misc_feat_doors, corexii_shack D:3: layout_basic, serial_park_square3 [serial_park_minivault_5x5_8], nicolae_concentric_dashed_squares_wild, amcnicky_mini_corridor_feature, minmay_misc_feat_cross, fountainhead, columned_hall_lemuel, dreamdust_wishing_well, grunt_decor_resistance D:4: layout_rooms, general_overflow_altar, mainiacjoe_overflow_small_starburst, goddamned_bats, uniq_pargi Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 3 | 3.0 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | | 3.6 Action || total ---------------------------++------- Attack: Normal || 19 Melee: Falchion || 19 Throw: Boomerang || 3 Armour: Robe || 7 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 130 | 19 | 0 | 75 | 4 | 37.2 | Dungeon | 149 | 130 | 19 | 0 | 75 | 4 | 37.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 84 daAuts D:3: 36 daAuts D:1: 21 daAuts D:4: 7 daAuts