Dungeon Crawl Stone Soup version 0.34-a0-1068-g71ebbbb606 (webtiles) character file. Game seed: 13861558074022745860 209 Marronie the Trooper (level 5, 44/44 HPs) Began as a Demonspawn Monk on Nov 2, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:29 (637 turns). Marronie the Trooper (Demonspawn Monk) Turns: 637, Time: 00:01:29 Health: 44/44 AC: 6 Str: 12 XL: 5 Next: 55% Magic: 5/5 EV: 12 Int: 10 God: Gold: 32 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) i - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) h - +1 cloak {Stlth+} rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: glowing A: horns 1, thin skeletal structure 1, powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles e - 2 boomerangs g - 4 poisoned darts Armour c - an orb of light (worn) f - a +0 pair of boots (worn) h - a +1 cloak of stealth (worn) i - a +0 leather armour (worn) Talismans d - a granite talisman Wands b - a wand of light (7) (quivered) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} h - a scroll of acquirement {unknown} j - a scroll of blinking {unknown} Potions a - a potion of ambrosia d - a potion of attraction {unknown} f - a potion of heal wounds {unknown} Skills: * Level 5.0 Fighting + Level 4.0 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 43% 1 Lesser Beckoning Tloc 0% N/A 58% 2 Swiftness Air 0% N/A 82% 3 Curse of Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17359 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You sometimes gain a little power by taking damage. Message History f - an emerald potion Grinder is nearby! Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (wandering, hasn't noticed you, 68% to hit) The bolt of light hits Grinder! Grinder is moderately wounded. Grinder shouts! Grinder is blinded. Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (moderately wounded, blind, haloed, 78% to hit) The bolt of light hits Grinder. Grinder is heavily wounded. Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (heavily wounded, blind, haloed, 78% to hit) The bolt of light hits Grinder! Grinder is severely wounded. Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (severely wounded, wandering, blind, hasn't noticed you, haloed, 78% to hit) The bolt of light hits Grinder! You kill Grinder! Training target 1.0 for Stealth reached! Training target 3.0 for Dodging reached! Your Fighting skill gained 2 levels and is now at level 5! Your Long Blades skill gained 2 levels and is now at level 4! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... A pair of horns grows on your head! You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel energised by your suffering. You have reached level 5! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....# #............# ....# #.......[....# ....##..###........# .....#.# ##.......# ####... #.#.##### ##. #....## ####..# ##.# #@# #.# #.# ..# ..# ...# ...# ....# There were no monsters in sight! Vanquished Creatures Grinder (D:3) A dart slug (D:3) An orc (D:2) 3 hobgoblins A quokka (D:1) A ball python (D:1) 2 bats 3 endoplasms A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 175 | D:2 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 175 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 215 | D:3 | Noticed Grinder 319 | D:2 | Noticed Sigmund 636 | D:3 | Killed Grinder 637 | D:3 | Reached skill level 5 in Fighting 637 | D:3 | Reached skill level 1 in Stealth 637 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 637 | D:3 | Reached XP level 3. HP: 33/33 MP: 3/3 637 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 637 | D:3 | Reached XP level 4. HP: 39/39 MP: 4/4 637 | D:3 | Reached XP level 5. HP: 44/44 MP: 5/5 637 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_loops_ring, angelslayer_ecumenical_altar_simple_liquid D:2: layout_loops_ring, serial_shops, nicolae_shop_competitors_out_of_business, guppyfry_early_orc_mine, uniq_sigmund D:3: layout_basic, minmay_joined_circles, uniq_robin, uniq_terence, uniq_grinder, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Fighting | 5 | 5.0 Long Blades | 4 | 4.0 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 31 | || 31 Melee: Falchion | 31 | || 31 Throw: Boomerang | 8 | || 8 Evoke: Wand of light | 4 | || 4 Armour: Robe | 7 | || 7 Leather armour | 4 | || 4 Dodge: Dodged | 17 | || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 640 | 608 | 32 | 0 | 433 | 3 | 213.3 | Dungeon | 640 | 608 | 32 | 0 | 433 | 3 | 213.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 308 daAuts D:2: 228 daAuts D:1: 104 daAuts