Dungeon Crawl Stone Soup version 0.34-a0-1068-g71ebbbb606 (webtiles) character file. Game seed: 12427136742228404601 14 Marronie the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Monk on Nov 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:23 (90 turns). Marronie the Trooper (Demonspawn Monk) Turns: 90, Time: 00:00:23 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 27% Magic: 2/2 EV: 12 Int: 10 God: Gold: 6 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11904 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm completely misses you. You hit the ribbon worm. You kill the ribbon worm! There is an escape hatch in the ceiling, spattered with blood here. You see here a ribbon worm corpse. There is a stone staircase leading up here. You see here a ribbon worm corpse. 2 adders come into view. Found a helmet. The adder hisses angrily. x2 There is a stone staircase leading up here. You see here a ribbon worm corpse. There is an escape hatch in the ceiling, spattered with blood here. You see here a ribbon worm corpse. You barely miss the adder. The adder bites you but does no damage. You hit the adder. The adder is moderately wounded. The adder barely misses you. The adder bites you. A rat comes into view. The rat squeaks loudly. You hit the adder. The adder is heavily wounded. The adder bites you. A quokka comes into view. You hit the adder. The adder is almost dead. The adder misses you. The adder closely misses you. You hit the adder. You kill the adder! The adder barely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) $### ..r..#### ...r....# .###.##@# ..###[##S###.# ...)S........# ................ .####(##.#####.. #^ ... # #.## #.# #.# You could see an adder, a quokka and a rat. Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 90 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 90 | D:2 | Reached XP level 2. HP: 17/24 MP: 2/2 90 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic D:2: layout_loops_ring, minmay_misc_feat_five, uniq_robin, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 27 Melee: Falchion || 27 Throw: Javelin || 2 Drink: Ambrosia || 1 Armour: Robe || 13 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 95 | 95 | 0 | 0 | 31 | 2 | 47.5 | Dungeon | 95 | 95 | 0 | 0 | 31 | 2 | 47.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 55 daAuts D:1: 40 daAuts