Dungeon Crawl Stone Soup version 0.34-a0-1067-g80420c0373 (webtiles) character file. Game seed: 3654444233462747445 16 Marronie the Trooper (level 2, 8/24 HPs) Began as a Demonspawn Monk on Nov 2, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:28 (146 turns). Marronie the Trooper (Demonspawn Monk) Turns: 146, Time: 00:00:29 Health: 8/24 AC: 2 Str: 11 XL: 2 Next: 41% Magic: 2/2 EV: 12 Int: 10 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: quite poisoned (8 -> 3), glowing A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 4 poisoned darts (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of noise {unknown} Potions a - a potion of ambrosia d - a potion of resistance {unknown} f - a potion of mutation {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Cause Fear Hex 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11850 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You now have 7 gold pieces (gained 5). You pick up a parchment of Cause Fear and begin reading... You add the spell Cause Fear to your library. Found 4 gold pieces. There is a stone staircase leading down here. Search for what [Enter for "."]? . You are illuminated by a small divine halo. You are glowing. Your movement speed is average. Your attack delay is about 1.2. Your damage rating with your +0 long sword is about 12 (Base 10 x 112% (Dex) x 110% (Skill)). You now have 11 gold pieces (gained 4). There is a stone staircase leading down here. You climb downwards. The adder hisses angrily. There is a stone staircase leading up here. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is moderately wounded. You feel sick. The adder barely misses you. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. The adder is heavily wounded. You feel very sick. The adder barely misses you. The adder bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is heavily wounded. You feel very sick. The adder closely misses you. You slash the adder! You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # #.#### #..@.# #.##.# # .# .# .# .# ## There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) An endoplasm (D:1) 2 kobolds (D:1) 3 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 146 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 146 | D:2 | Reached XP level 2. HP: 8/24 MP: 2/2 146 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_loops_ring D:2: layout_basic, chequers_serial_rivers_large_a Action || total ---------------------------++------- Attack: Normal || 19 Melee: Long sword || 19 Armour: Robe || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 136 | 13 | 0 | 83 | 2 | 74.5 | Dungeon | 149 | 136 | 13 | 0 | 83 | 2 | 74.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 142 daAuts D:2: 7 daAuts