Dungeon Crawl Stone Soup version 0.34-a0-1067-g80420c0373 (webtiles) character file. Game seed: 5368662872062697455 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (123 turns). Marronie the Trooper (Demonspawn Monk) Turns: 123, Time: 00:00:34 Health: 24/24 AC: 4 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 13 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: slimy green scales 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of amnesia {unknown} h - a scroll of fear {unknown} Potions a - a potion of ambrosia d - a potion of berserk rage {unknown} f - a potion of moonshine {unknown} j - a potion of might {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 36% 1 Searing Ray Conj 0% 2d4 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5873 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) Message History e - a scroll labelled NAUWI VE RYRPH Found a scroll labelled HUIRAO VALA. There is a stone staircase leading down here. A bat comes into view. The bat moves out of view. Found 4 gold pieces. j - a pink potion h - a scroll labelled HUIRAO VALA The bat hits you. The bat hits you but does no damage. You slash the bat! You kill the bat! A rat comes into view. Found a mace and a parchment of Searing Ray. A rat comes into view. The rat squeaks loudly. The rat barely misses you. You see here 4 gold pieces. You barely miss the rat. The rat closely misses you. You slash the rat! You kill the rat! You now have 13 gold pieces (gained 4). You hit the rat but do no damage. The rat closely misses you. You slash the rat! You kill the rat! You see here a rat corpse. You pick up a parchment of Searing Ray and begin reading... You add the spell Searing Ray to your library. Search for what [? for help]? . An endoplasm comes into view. The endoplasm quivers. The endoplasm moves out of view. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ############### #....#........# #.............# #### #..........†..##.... #.#.....)......# #.........#.## ##. ###..####....#####... #.###........#........# #.....@.....##......# #..###.........#..##### #.. #......##.....>..# #. ........####..###.. # .##......#.......##. .. #..#.....#####>##. # ......##### #..## #..#### ####.... ..:..... There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 123 | D:1 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 123 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 123 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_rooms Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Robe || 5 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 125 | 1 | 0 | 37 | 1 | 126.0 | Dungeon | 126 | 125 | 1 | 0 | 37 | 1 | 126.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 126 daAuts