Marronie Level 1 of the Dungeon Level 2 of the Dungeon (1, -1, D:2) a +0 robe (6, -6, D:2) a +0 robe (6, 6, D:2) a +0 club Level 3 of the Dungeon (8, 20, D:3) a hobgoblin skeleton (12, -6, D:3) a rat corpse (skeletalised by now) (14, 37, D:3) a +0 mace (15, -14, D:3) an adder corpse (16, 15, D:3) a +0 dagger (19, 4, D:3) a bat corpse (skeletalised by now) (25, -17, D:3) a bat corpse (28, -15, D:3) a clockroach corpse (30, 13, D:3) a +0 chain mail (32, -10, D:3) a quokka corpse (37, 14, D:3) a +0 leather armour (42, 14, D:3) a jackal corpse (skeletalised by now) (43, 13, D:3) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (8, 4, D:4) 14 gold pieces (9, 9, D:4) the +0 ring mail of the Freezing God {-Tele Rampage rF+} -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. It cannot be enchanted further.