Dungeon Crawl Stone Soup version 0.34-a0-1065-gdcfe8ede59 (webtiles) character file. Game seed: 10705488232306169911 8 Marronie the Trooper (level 2, 18/24 HPs) Began as a Demonspawn Monk on Nov 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:00 (118 turns). Marronie the Trooper (Demonspawn Monk) Turns: 118, Time: 00:01:01 Health: 18/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 6 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5878 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The quokka is severely wounded. The ball python hisses angrily. The quokka closely misses you. The quokka barely misses you. You hit the quokka. You kill the quokka! The ball python bites you but does no damage. You hit the ball python. You kill the ball python! No target in view! You now have 6 gold pieces. A rat comes into view. Found a fuming ruby potion. The rat squeaks loudly. You hear a shout! You hit the rat. You kill the rat! No target in view! A goblin comes into view. It is wielding a +0 club. Found a scroll labelled TEIWET RARACIA. An endoplasm comes into view. The endoplasm quivers. A rat and an endoplasm come into view. You barely miss the goblin. The rat squeaks loudly. You hear a loud squeak. The goblin hits you with a +0 club. The endoplasm quivers. You hit the goblin but do no damage. The goblin hits you with a +0 club. The goblin attacks as it pursues you! The goblin hits you with a +0 club. A rat comes into view. You closely miss the goblin. The goblin misses you. You hit the goblin. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #..... #.?...# ....... .. ....... #.# ....... ##.. ......r## ... #r.####.# ##.....##. ##JJ.#..# ##......... ###@..# #.......... ##..## #.......... #...# #.......... #..#.###.......... #.##..##.......... ....##..#.......... .###...............> .. #...#####.....##. . ###. ###..##.♣ You could see 2 endoplasms and 2 rats. Vanquished Creatures 2 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 118 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 118 | D:1 | Reached XP level 2. HP: 18/24 MP: 2/2 118 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_rooms, minmay_quantized Action || total ---------------------------++------- Attack: Normal || 23 Melee: Falchion || 23 Armour: Robe || 9 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 118 | 3 | 0 | 69 | 1 | 121.0 | Dungeon | 121 | 118 | 3 | 0 | 69 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts