Marronie Level 1 of the Dungeon (5, 5, D:1) a +0 sling (24, 30, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, -8, D:2) a +0 club (7, 0, D:2) a +0 falchion (12, 3, D:2) an adder corpse (skeletalised by now) (21, -4, D:2) a potion of heal wounds Level 3 of the Dungeon (1, -6, D:3) a +0 whip 4 stones (9, -15, D:3) a +0 dagger a kobold corpse Level 4 of the Dungeon [Shop] Ziacen's Jewellery Emporium a ring of see invisible (unknown) (180 gold) a +5 ring of evasion (unknown) (432 gold) an amulet of guardian spirit (unknown) (360 gold) an amulet of wildshape (unknown) (360 gold) a +4 ring of protection (unknown) (432 gold) a ring of positive energy (unknown) (240 gold) the amulet of Nihilism {Spirit rF+ Will+} (595 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. Will+: It increases your willpower. an amulet of magic regeneration (unknown) (360 gold) a ring of magical power (unknown) (240 gold) a ring of flight (unknown) (210 gold) a ring of willpower (unknown) (300 gold) (0, 0, D:4) a +0 robe (11, -17, D:4) a +0 dagger (24, -7, D:4) a +0 dagger