Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 2, D:1) a ball python corpse (skeletalised by now) (1, -7, D:1) a +0 robe (4, -21, D:1) a rat corpse (skeletalised by now) (6, -16, D:1) a +0 dagger a +0 sling a kobold corpse (skeletalised by now) (7, -9, D:1) a hobgoblin corpse (skeletalised by now) (9, -8, D:1) a +0 club (10, -30, D:1) a +0 mace (23, -5, D:1) a +0 club (47, -23, D:1) a +0 short sword a jackal corpse (skeletalised by now) (48, -22, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (8, 0, D:2) a bat corpse (skeletalised by now) (13, -24, D:2) a bat corpse (skeletalised by now) (13, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (19, -12, D:2) a +0 club (23, -28, D:2) a quokka corpse (skeletalised by now) (24, -28, D:2) a +0 hand axe (31, -20, D:2) a rat corpse (skeletalised by now) (32, -13, D:2) a staff of necromancy Level 3 of the Dungeon (0, 0, D:3) an adder corpse (4, -3, D:3) a dart slug corpse (6, -33, D:3) a bat corpse (6, -6, D:3) a hobgoblin corpse (15, -16, D:3) a +0 robe (21, -14, D:3) a +0 dagger a +0 sling Level 4 of the Dungeon