Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 11921564736578560967 14 Marronie the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Monk on Nov 1, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:11 (51 turns). Marronie the Trooper (Demonspawn Monk) Turns: 51, Time: 00:00:12 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 31% Magic: 2/2 EV: 12 Int: 10 God: Gold: 10 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (17 -> 15), glowing A: ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia d - a potion of invisibility {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11946 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The hobgoblin hits you. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. You slash the hobgoblin! You kill the hobgoblin! No target in view! No target in view! Found a stone staircase leading down. d - a lumpy puce potion Found 3 gold pieces. There is a stone staircase leading down here. You climb downwards. The hobgoblin shouts! Found 4 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. The endoplasm quivers. An adder comes into view. You barely miss the hobgoblin. The adder hisses angrily. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You slash the endoplasm! You kill the endoplasm! You slash the adder! The adder is severely wounded. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is almost dead. You feel sick. The adder bites you. The adder misses you. You hit the adder. You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...... .......# ......# ......# ...... ####>.# ####.<...# #........# #......@.# #........# #.......... #............ #.......###.## #...$...# .# ######### # There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:2) 3 hobgoblins 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 51 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 51 | D:2 | Reached XP level 2. HP: 17/24 MP: 2/2 51 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_paths_b, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_corner_b, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_unsneaky_path_e, glass_columns_b, glass_columns_a, glass_columns_a D:2: layout_loops_ring, serial_shops, nicolae_shop_statue_plus, lemuel_flame_loot_1 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Falchion || 11 Armour: Robe || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 53 | 46 | 7 | 0 | 14 | 2 | 26.5 | Dungeon | 53 | 46 | 7 | 0 | 14 | 2 | 26.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 43 daAuts D:2: 9 daAuts