Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 857664149488757527 9 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 1, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:37 (150 turns). Marronie the Trooper (Demonspawn Monk) Turns: 150, Time: 00:00:37 Health: 24/24 AC: 5 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 10 Int: 10 God: Gold: 26 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: ignite blood 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Potions a - a potion of ambrosia d - a potion of magic {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 95% 3 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17848 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Items here: ( ) [ †. d - a +0 ring mail You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. You drop a +0 robe. Found a stone staircase leading down. d - a yellow potion Found 12 gold pieces. There is a stone staircase leading down here. You now have 26 gold pieces (gained 12). A bat comes into view. There is a stone staircase leading down here. The bat hits you. You climb downwards. There is a stone staircase leading up here. You climb upwards. The bat barely misses you. The bat hits you but does no damage. There is a stone staircase leading down here. You barely miss the bat. The bat closely misses you. The bat closely misses you. The bat barely misses you. The bat closely misses you. You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. The bat barely misses you. You hit the bat. You kill the bat! There is a stone staircase leading down here. You climb downwards. The endoplasm quivers. There is a stone staircase leading up here. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ...###### ........# .......<###### +#......r@...# ###########.# You could see a rat. Vanquished Creatures A dart slug (D:2) An endoplasm (D:3) A ball python (D:2) A bat (D:2) A goblin (D:2) A kobold (D:2) 3 rats (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 150 | D:3 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 150 | D:3 | Reached XP level 2. HP: 24/24 MP: 2/2 150 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, minmay_cut_off D:2: layout_rooms, dreamdust_ecumenical_altar_statues D:3: layout_basic, serial_shops, nicolae_shop_industrial_runoff, uniq_ijyb, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 20 Melee: Falchion || 20 Armour: Robe || 13 Ring mail || 3 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 145 | 6 | 0 | 48 | 3 | 50.3 | Dungeon | 151 | 145 | 6 | 0 | 48 | 3 | 50.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 141 daAuts D:3: 7 daAuts D:1: 2 daAuts