Marronie Level 1 of the Dungeon (9, 3, D:1) a frilled lizard corpse (skeletalised by now) (11, 9, D:1) a hobgoblin corpse (skeletalised by now) (18, -17, D:1) 4 stones (18, -1, D:1) a +0 robe (18, 6, D:1) a quokka corpse (skeletalised by now) (18, 10, D:1) a medusa talisman (26, -1, D:1) an inkwell talisman (26, 6, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (28, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 16, D:1) a +0 sling (35, 16, D:1) a +2 cloak of willpower (36, 0, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the scarab talisman "Yrog Met" {rCorr Str+3 Dex-5} [scarab talisman] rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). (unseen) Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (skeletalised by now) (28, 23, D:3) an adder corpse (skeletalised by now) (31, 24, D:3) a frilled lizard corpse (skeletalised by now) (43, 9, D:3) a jackal corpse (skeletalised by now) (44, 9, D:3) a +0 falchion a sewer (0, 0, Sewer) an adder corpse (skeletalised by now) (2, -11, Sewer) a frilled lizard corpse (5, -2, Sewer) a rat corpse (skeletalised by now) (15, 1, Sewer) an adder corpse (skeletalised by now)