Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 8361634166521104135 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Nov 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (132 turns). Marronie the Trooper (Demonspawn Monk) Turns: 132, Time: 00:00:47 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of brilliance {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5864 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History No target in view! You see here a +0 spear. Found a storm talisman. A ball python comes into view. The ball python hisses angrily. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hit the ball python. The ball python is moderately wounded. The ball python closely misses you. The ball python barely misses you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You hit the kobold. You kill the kobold! No target in view! A rat comes into view. The rat squeaks loudly. Things that are here: 7 gold pieces; a +0 short sword; a kobold corpse You now have 12 gold pieces (gained 7). A rat is nearby! You hit the rat but do no damage. The rat misses you. You barely miss the rat. The rat closely misses you. x2 You hit the rat. The rat is moderately wounded. The rat barely misses you. You barely miss the rat. The rat is moderately wounded. The rat bites you. You hit the rat. The rat is severely wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......##.#........ ........###..%....#. .......##......#.#. #......##.....##.#. ##......##.......⌠#. # .......##..#######. #.###.###............< #......)..##..#######. #....@....##..... .⌠#. ............##.....##.#. ............##......#.#. ............###.......#. ..#.........# .#..)..... . ##.........# .#....... #.........# #######. #.......... ... #### There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 kobolds (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 132 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 132 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 132 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_basic, serial_shops, nicolae_diamond_shop Action || total ---------------------------++------- Attack: Normal || 22 Melee: Falchion || 22 Armour: Robe || 7 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 74 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 74 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts