Dungeon Crawl Stone Soup version 0.34-a0-1050-g16059fb7c2 (webtiles) character file. Game seed: 11366522461288280790 8 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Oct 31, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:28 (123 turns). Marronie the Trooper (Demonspawn Monk) Turns: 123, Time: 00:00:29 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of poison resistance HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a ring of poison resistance (worn) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of ambrosia d - 2 potions of curing {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11874 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The rat squeaks loudly. You hear an angry hiss. A ball python comes into view. You hit the rat. You kill the rat! A kobold comes into view. It is wielding a +0 short sword. The kobold hits you but does no damage. You see here a rat corpse. You barely miss the kobold. The kobold closely misses you. You hit the ball python. You kill the ball python! The kobold hits you but does no damage. The kobold closely misses you. You hit the kobold. You kill the kobold! No target in view! HP restored. c - a scroll labelled HODIOKA ATOE You open the door. There is an open door here. d - 2 dark potions (gained 1) An endoplasm comes into view. An endoplasm is nearby! You hit the endoplasm. You kill the endoplasm! No target in view! A ball python comes into view. The ball python hisses angrily. You completely miss the ball python. The ball python closely misses you. x2 The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python but do no damage. The ball python barely misses you. x2 You barely miss the ball python. The ball python closely misses you. x2 The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.## #..## ##..# ######.# #......# #......## #.......# #######.# #@# #.†.# ###$... ####.. There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:2) A hobgoblin (D:1) 2 ball pythons (D:2) 2 bats A kobold (D:2) A rat (D:2) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 123 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 123 | D:2 | Reached XP level 2. HP: 23/24 MP: 2/2 123 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_loops_ring, ebering_ecumenical_altar_webs, serial_shops, shop, nicolae_shop_swords_in_saltire, shop D:2: layout_basic, uniq_robin Action || total ---------------------------++------- Attack: Normal || 22 Melee: Falchion || 22 Armour: Robe || 8 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 118 | 7 | 0 | 66 | 2 | 62.5 | Dungeon | 125 | 118 | 7 | 0 | 66 | 2 | 62.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 80 daAuts D:1: 45 daAuts