Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 10486785798106043241 8 Marronie the Trooper (level 2, 19/24 HPs) Began as a Demonspawn Monk on Oct 31, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:17 (92 turns). Marronie the Trooper (Demonspawn Monk) Turns: 92, Time: 00:00:18 Health: 19/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 35 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Seismosaurus Egg Summ/Erth 0% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11906 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The hobgoblin is almost dead. The hobgoblin completely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! You now have 35 gold pieces (gained 13). Found a stone staircase leading down. There is a stone staircase leading down here. Search for what [? for help]? . You climb downwards. Found two items. There is a stone staircase leading up here. You hit the quokka. You kill the quokka! A dart slug comes into view. Found 13 gold pieces. The dart slug moves out of view. You hit the rat. You kill the rat! No target in view! A bat comes into view. Found a chain mail. You see here a parchment of Summon Seismosaurus Egg. You pick up a parchment of Summon Seismosaurus Egg and begin reading... You add the spell Summon Seismosaurus Egg to your library. You slash the bat! You kill the bat! The dart slug closely misses you. You see here a scroll labelled VAF JATIQOSH. You hit the dart slug. The dart slug is heavily wounded. The dart slug bites you. You hit the dart slug. The dart slug is almost dead. The dart slug bites you. You slash the dart slug! You kill the dart slug! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #......... ####......... ........... ........### ..#####.........## ........#......... #.<.†........ #............ #@........... #..†..#...... #............ .............. ................ ................[ ................. .........$...... There were no monsters in sight! Vanquished Creatures A dart slug (D:2) A hobgoblin (D:1) A quokka (D:2) 2 bats A goblin (D:1) A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 92 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 92 | D:2 | Reached XP level 2. HP: 19/24 MP: 2/2 92 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, serial_curves, eino_curves_01, eino_curves_03, eino_curves_03, eino_curves_04 D:2: layout_rooms, uniq_terence Action || total ---------------------------++------- Attack: Normal || 11 Melee: Falchion || 11 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 90 | 3 | 0 | 58 | 2 | 46.5 | Dungeon | 93 | 90 | 3 | 0 | 58 | 2 | 46.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 76 daAuts D:2: 16 daAuts