Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 3005233388504362480 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 31, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:18 (133 turns). Marronie the Trooper (Demonspawn Monk) Turns: 133, Time: 00:00:18 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 5 atropa-tipped darts (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5864 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History A frilled lizard comes into view. The frilled lizard hisses angrily. You barely miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! You see here a frilled lizard corpse. Found 5 atropa-tipped darts. You see here 5 atropa-tipped darts. d - 5 atropa-tipped darts You now have 12 gold pieces. 2 jackals come into view. Found 8 gold pieces. The jackal barks! You hear a bark! A jackal comes into view. You hit the jackal. You kill the jackal! The jackal barely misses you. You hit the jackal. You kill the jackal! The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. A jackal comes into view. The jackal closely misses you. The jackal barks! You slash the jackal! You kill the jackal! The jackal bites you but does no damage. You closely miss the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #..###### ###.## #...##### ....# #.......# #..# #.##'''## .#######..######.#.....# $..............#.#..<..# ..hh.?....###..#.#.....# .######†#.# #....#.....# #@#.# #....##+++## ##########.#.###..#........ ....)...#....†............. .######...........#.####... ###...###......####.# ##.##.............. ..#####.##.#....#.###### #.........#....#.## # ##########.#..#### # There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) A frilled lizard (D:1) A hobgoblin (D:1) 4 jackals (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 133 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 133 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 133 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 13 Melee: Falchion || 13 Armour: Robe || 2 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 96 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 96 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts