Marronie Level 1 of the Dungeon (1, 3, D:1) a scarab talisman (8, 5, D:1) a +0 club (9, -4, D:1) a quokka corpse (skeletalised by now) (10, -3, D:1) a +0 flail (11, -4, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (7, -9, D:2) a hobgoblin corpse (skeletalised by now) (8, 20, D:2) a +0 halberd (9, -6, D:2) a +0 club (9, 20, D:2) 5 large rocks a rat corpse (skeletalised by now) (16, 8, D:2) a +0 whip (16, 10, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (16, 12, D:2) a rat corpse (skeletalised by now) (24, 6, D:2) an adder corpse (skeletalised by now) (26, 10, D:2) a +0 short sword 4 stones Level 3 of the Dungeon [Shop] Zuutung's Antique Weapon Shoppe the +6 sling of Subutuir {antimagic, rC+} (1115 gold) rC+: It protects you from cold. It cannot be enchanted further. a +1 sling of freezing (223 gold) a +0 quarterstaff (115 gold) a +0 sling of draining (108 gold) a +0 short sword of speed (253 gold) a +2 heavy halberd (441 gold) a +0 rapier (126 gold) a +0 mace of draining (170 gold) a +0 dagger (46 gold) (10, 4, D:3) a +0 dagger a +0 robe (21, 9, D:3) a +0 ring mail a +0 short sword the human corpse of Terence (skeletalised by now) (22, 12, D:3) a rat corpse (skeletalised by now) (25, 13, D:3) a +0 short sword a +0 leather armour a +0 short sword a +0 hand axe a +0 leather armour a +0 club a +0 scale mail a +0 club a +0 robe a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 16, D:3) a +0 leather armour (39, 9, D:3) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 flail a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 11, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (40, 5, D:3) a +0 robe (41, 0, D:3) a +0 spear (42, -1, D:3) a +0 club a gnoll corpse (49, 14, D:3) a +0 scythe a +0 robe (51, 16, D:3) a -1 dagger (51, 18, D:3) a -1 spear (53, 16, D:3) a -3 hand axe (53, 18, D:3) a -2 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 trident (3, 40, D:4) the felid corpse of Natasha (6, 37, D:4) a potion of mutation (7, 28, D:4) a scroll of identify (7, 33, D:4) a poisoned dart (8, 32, D:4) a poisoned dart (10, 31, D:4) a +0 spear 2 throwing nets (12, 31, D:4) a +0 giant club an ogre corpse (13, 31, D:4) a +0 halberd 2 throwing nets (14, 31, D:4) a +0 falchion (15, 20, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now)