Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 1953438361371286865 11 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 31, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:16 (121 turns). Marronie the Trooper (Demonspawn Monk) Turns: 121, Time: 00:00:17 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 13% Magic: 2/2 EV: 12 Int: 10 God: Gold: 25 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: large bone plates 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11877 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Message History You hit the frilled lizard. You kill the frilled lizard! You now have 7 gold pieces. You open the door. There is an open door here. You open the door. There is an open door here. You now have 17 gold pieces (gained 10). You now have 25 gold pieces (gained 8). Found an escape hatch in the floor. Found a scroll labelled DIEJEN TADD. There is an escape hatch in the floor here. Search for what [? for help]? . c - a scroll labelled DIEJEN TADD There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. An adder and a rat come into view. The adder hisses angrily. The rat squeaks loudly. The adder attacks as it pursues you! The adder closely misses you. You barely miss the adder. The adder completely misses you. You hit the adder. The adder is heavily wounded. The adder barely misses you. The adder bites you. You hit the adder. The adder is severely wounded. The adder closely misses you. A quokka comes into view. You barely miss the adder. The adder is severely wounded. The adder closely misses you. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. The adder barely misses you. The rat twitches its whiskers. You slash the adder! You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... Large bone plates grow over parts of your arms. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ### # .. ... .# #.#.#. ....# # .#.#.#.####.# ............# .#.#.#..#######.# .........r@......# .#.#.#.#.######### .....r## #.#.#.#. .......# #.#.#. .... #. You could see a quokka and a rat. Vanquished Creatures An adder (D:2) 2 frilled lizards (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 121 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 121 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 121 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic D:2: layout_loops_ring, hex_medium, minmay_tall_x Action || total ---------------------------++------- Attack: Normal || 12 Melee: Falchion || 12 Armour: Robe || 3 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 113 | 9 | 0 | 76 | 2 | 61.0 | Dungeon | 122 | 113 | 9 | 0 | 76 | 2 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts D:2: 12 daAuts