Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 4325770557511609640 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 31, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:55 (243 turns). Marronie the Trooper (Demonspawn Monk) Turns: 243, Time: 00:00:55 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 25 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold + . . (50%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + e - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: horns 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles d - 2 poisoned darts (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery e - a ring of protection from cold (worn) f - a ring of magical power Scrolls c - a scroll of identify {unknown} d - a scroll of enchant armour {unknown} Potions a - a potion of ambrosia Skills: + Level 3.1 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11754 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History A bat comes into view. You see here a hobgoblin corpse. The bat misses you. You slash the bat! You kill the bat! Found 3 gold pieces. d - 2 poisoned darts You now have 15 gold pieces (gained 3). Found a stone staircase leading down. You now have 25 gold pieces (gained 10). Found a flail. Found a club. e - a ring of protection from cold e - a ring of protection from cold (worn) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. f - a ring of magical power d - a scroll labelled WIUNEITRU You open the door. There is an open door here. Found an escape hatch in the floor. There is an escape hatch in the floor here. A ribbon worm comes into view. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is severely wounded. You slash the ribbon worm! You kill the ribbon worm! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..# # ≈. .## ..§.# §#.### §...# #.#.# #..####.#.# ......†@..# #########.# #.# #.# #.# #.# #.# #># #.######## There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) A hobgoblin (D:1) 2 quokkas (D:1) A bat (D:1) A goblin (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 243 | D:2 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 243 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 243 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, kennysheep_crisscross, minivault_23 Action || total ---------------------------++------- Attack: Normal || 17 Melee: Falchion || 17 Throw: Dart || 3 Armour: Robe || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 245 | 245 | 0 | 0 | 179 | 2 | 122.5 | Dungeon | 245 | 245 | 0 | 0 | 179 | 2 | 122.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 194 daAuts D:2: 50 daAuts