Dungeon Crawl Stone Soup version 0.34-a0-1048-g5e2657f105 (webtiles) character file. Game seed: 13314946998663670961 8 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 31, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:31 (173 turns). Marronie the Trooper (Demonspawn Monk) Turns: 173, Time: 00:00:32 Health: 24/24 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 11 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 leather armour (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11824 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History Things that are here: a +0 dagger; a kobold corpse You see here a +0 dagger. A hobgoblin comes into view. The hobgoblin shouts! You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You completely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! Found a leather armour. You see here a hobgoblin corpse. No target in view! You see here a +0 leather armour. d - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You drop a +0 robe. A bat and a ball python come into view. The bat hits you but does no damage. You hit the bat. You kill the bat! You hit the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python barely misses you. You hit the ball python. You kill the ball python! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ##..# #..# #..# ##..# .. # #..[# ... #. #..## #..#.##..# #.......## ###.†@...# #...†..# ..........# ####......# #..#..## #...... #....... #..!..... #........ There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:2) A ball python (D:2) A bat (D:2) A frilled lizard (D:2) A goblin (D:2) 2 kobolds (D:2) 2 rats (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 173 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 173 | D:2 | Reached XP level 2. HP: 24/24 MP: 2/2 173 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, minivault_11 D:2: minmay_thinvault, layout_rooms Action || total ---------------------------++------- Attack: Normal || 25 Melee: Falchion || 25 Armour: Robe || 8 Leather armour || 2 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 176 | 176 | 0 | 0 | 89 | 2 | 88.0 | Dungeon | 176 | 176 | 0 | 0 | 89 | 2 | 88.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 162 daAuts D:1: 14 daAuts