Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 17070250881095463812 9 Marronie the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Monk on Oct 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:17 (92 turns). Marronie the Trooper (Demonspawn Monk) Turns: 92, Time: 00:01:18 Health: 24/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: ignite blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of immolation {unknown} Potions a - a potion of ambrosia d - a potion of heal wounds {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5906 Altars: Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History Things that are here: a jackal corpse; a jackal corpse You hit the jackal. You kill the jackal! The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You closely miss the jackal. The jackal barely misses you. The jackal completely misses you. You hit the jackal but do no damage. The jackal bites you. You hit the jackal but do no damage. The jackal closely misses you. The jackal completely misses you. You hit the jackal. You kill the jackal! You slash the frilled lizard! You kill the frilled lizard! Things that are here: a jackal corpse; a jackal corpse You see here a +0 long sword. You unwield your +0 falchion. You drop a +0 falchion. a - a +0 long sword a - a +0 long sword (weapon) An endoplasm comes into view. The endoplasm quivers. No target in view! No target in view! An endoplasm is nearby! A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin moves out of view. You slash the endoplasm! You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..##...⌠.........⌠ ..........⌠...⌠... ...##............. ....####.........# .......############ ..#.....††..).....# ###.....##........# ..................## ....##..#.......@..# #...##....##.####....# #..###.#.###.# ##..... ... #.......# .... ... #.......# ... .. #......# .. ....... . There were no monsters in sight! Vanquished Creatures 2 endoplasms (D:1) 4 jackals (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 92 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 92 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 92 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_rooms, minmay_rat_gold_closets Action || total ---------------------------++------- Attack: Normal || 15 Melee: Falchion || 14 Long sword || 1 Armour: Robe || 10 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 51 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 51 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts