Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 7347734669390262206 196 Marronie the Trooper (level 5, 14/44 HPs) Began as a Demonspawn Monk on Oct 30, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:13 (775 turns). Marronie the Trooper (Demonspawn Monk) Turns: 775, Time: 00:02:14 Health: 14/44 AC: 5 Str: 12 XL: 5 Next: 46% Magic: 5/5 EV: 12 Int: 10 God: Gold: 38 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . (100%) a - +1 spear (venom) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: no passive effects @: confused, ambrosia-drunk, glowing A: thin metallic scales 2, demonic guardian 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +1 spear of venom (weapon) Missiles d - 3 boomerangs (quivered) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of immolation {unknown} d - a scroll of identify {unknown} Potions a - a potion of ambrosia f - 2 potions of heal wounds {unknown} Skills: * Level 5.1 Fighting + Level 3.8 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Horrible Things Summ 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23213 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are mostly covered in thin metallic scales. (AC +3) A weak demonic guardian rushes to your aid. Message History An ogre comes into view. It is wielding a +0 giant club. You see here a parchment of Cigotuvi's Putrefaction. Throw: 4 boomerangs Press: ? - help, Q - select action Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (asleep, 98% to hit) You throw a boomerang. The boomerang hits the ogre and shatters for extra damage. The ogre shouts! The ogre is lightly wounded. You reach to attack! You completely miss the ogre. The ogre is lightly wounded. You hit the ogre. The ogre is poisoned. The ogre is lightly wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You are too injured to fight recklessly! You hit the ogre but do no damage. The ogre looks as sick as possible! The ogre is moderately wounded. The ogre barely misses you. You hit the ogre. The ogre looks as sick as possible! The ogre is moderately wounded. You feel better. The ogre hits you with a +0 giant club. You hit the ogre. The ogre looks as sick as possible! The ogre is heavily wounded. The ogre hits you with a +0 giant club! You barely miss the ogre. The ogre is heavily wounded. Okay, then. You hit the ogre but do no damage. The ogre looks as sick as possible! The ogre is heavily wounded. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The ogre misses you. You kill the ogre! Your Fighting skill increases to level 5! You have reached level 5! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.####.######## #.##..........# #.##.#)######.# # # #.##.#.# #.#.### ####.##.#.# #..... .....##.#.######.#.# ...####..........).##### ................:....... ...####.####.###@####### #.## #.........#.# #.## #..####.#.#.# ...###..####.#.#.# .................# ...###..##.#.#.###### #.## #..##..........# ...# #..####.#.####.# ...# #...........##.# There were no monsters in sight! Vanquished Creatures An ogre (D:4) A bombardier beetle (D:4) Natasha (D:4) 3 gnolls 3 dart slugs 2 endoplasms A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas 2 ball pythons 2 bats 2 frilled lizards (D:1) A goblin (D:1) 2 kobolds 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 236 | D:1 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 236 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 411 | D:3 | Reached skill level 1 in Stealth 411 | D:3 | Reached XP level 3. HP: 12/29 MP: 3/3 557 | D:4 | Reached skill level 4 in Fighting 557 | D:4 | Gained mutation: You are mostly covered in thin metallic | scales. (AC +3) [demonic ancestry] 557 | D:4 | Reached XP level 4. HP: 35/37 MP: 4/4 683 | D:4 | Noticed Natasha 692 | D:4 | Killed Natasha 763 | D:4 | Noticed an ogre 774 | D:4 | Killed an ogre 775 | D:4 | Reached skill level 5 in Fighting 775 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 775 | D:4 | Reached XP level 5. HP: 14/44 MP: 5/5 775 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_corners, serial_forest, infiniplex_forest_fountain, infiniplex_forest_clump_small, infiniplex_forest_end_2, infiniplex_forest_lined_3, infiniplex_forest_end_3, infiniplex_forest_lined_corner, infiniplex_forest_straight_3 D:2: minmay_door_path, layout_rooms, dreamdust_ecumenical_altar_drowned_temple, serial_shops, shop D:3: layout_basic, lemuel_tele_altar, grunt_ministairs_3, dk_noncrumbling_2, minmay_misc_feat_plants D:4: layout_loops_ring, mainiacjoe_overflow_paths, hangedman_abyss_or_decor_stabs, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 3 | 3.8 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Fighting | 4 5 | 5.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 42 | 25 || 67 Melee: Falchion | 42 | || 42 Spear | | 25 || 25 Throw: Boomerang | | 1 || 1 Drink: Curing | 3 | 1 || 4 Ambrosia | | 1 || 1 Armour: Robe | 22 | 11 || 33 Dodge: Dodged | 21 | 9 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 786 | 772 | 14 | 124 | 440 | 4 | 196.5 | Dungeon | 786 | 772 | 14 | 124 | 440 | 4 | 196.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 292 daAuts D:4: 245 daAuts D:3: 242 daAuts D:2: 5 daAuts