Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 4137706390523565271 29 Marronie the Trooper (level 3, 27/29 HPs) Began as a Demonspawn Monk on Oct 30, 2025. Quit the game in a sewer. The game lasted 00:01:11 (382 turns). Marronie the Trooper (Demonspawn Monk) Turns: 382, Time: 00:01:12 Health: 27/29 AC: 7 Str: 11 XL: 3 Next: 1% Magic: 3/3 EV: 10 Int: 16 God: Gold: 38 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: yellow scales 1, foul stench 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Jewellery b - a +6 ring of intelligence (worn) Potions a - a potion of ambrosia d - a potion of might {unknown} Skills: * Level 3.5 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 88% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23668 Sewer (1/1) Zot: 5942 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) You may rarely emit foul miasma when damaged in melee. Message History The jackal splashes around in the water. x3 The jackal bites you. The jackal splashes around in the water. The jackal bites you but does no damage. The jackal splashes around in the water. The jackal bites you. The jackal splashes around in the water. x2 You slash the jackal! You kill the jackal! The jackal splashes around in the water. x4 The jackal closely misses you. The jackal splashes around in the water. The jackal barely misses you. The jackal splashes around in the water. Training target 1.0 for Stealth reached! Your Stealth skill increases to level 1! You barely miss the jackal. The jackal bites you but does no damage. x2 The jackal splashes around in the water. You closely miss the jackal. The jackal barely misses you. The jackal splashes around in the water. x2 You hit the jackal. The jackal is moderately wounded. The jackal splashes around in the water. x4 The jackal barely misses you. The jackal splashes around in the water. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 10, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... ~. .. #. #~ ####~#### ###..~....#### ~~~~~~)~~~~~~# ###...#@..#### #.h. #..### .K.h #....# .K. #.∩∩.# .h #....# # ###### There were no monsters in sight! Vanquished Creatures An adder (D:4) A dart slug (D:3) A ribbon worm (D:3) An orc (D:4) 4 jackals (Sewer) A quokka (D:1) A bat (D:3) 3 goblins (D:1) 3 kobolds A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 258 | D:3 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 258 | D:3 | Reached XP level 2. HP: 16/24 MP: 2/2 325 | D:4 | Found a glowing drain. 328 | Sewer | Entered a sewer 378 | Sewer | Reached skill level 1 in Stealth 382 | Sewer | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 382 | Sewer | Reached XP level 3. HP: 27/29 MP: 3/3 382 | Sewer | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring D:2: layout_loops_ring, kennysheep_flooded_box, guppyfry_early_orc_mine, uniq_natasha D:3: layout_loops_ring, nicolae_yredelemnul_ghost_church, serial_shops, shop D:4: layout_cave_pools, minmay_temple_entry_large_hall, gup_sewer_entry_bowl, roderic_lattice_a, corexii_hall_statues_u, chequers_garden, roderic_serpentine_path, uniq_grinder Sewer: sewer_the_crocodile Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | | 3.5 Long Blades | | 2.9 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 43 Melee: Falchion || 43 Read: Teleportation || 1 Armour: Ring mail || 27 Robe || 3 Dodge: Dodged || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 388 | 343 | 45 | 30 | 151 | 5 | 77.6 | Dungeon | 331 | 286 | 45 | 30 | 115 | 4 | 82.8 | Sewer | 57 | 57 | 0 | 0 | 36 | 1 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 107 daAuts D:3: 102 daAuts D:2: 95 daAuts Sewer: 57 daAuts D:4: 26 daAuts