Marronie Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (6, 5, D:1) a +0 short sword (18, 17, D:1) a ball python corpse (skeletalised by now) (20, 18, D:1) a +0 chain mail (35, 5, D:1) a +0 dagger (43, 15, D:1) a fortress talisman (47, 11, D:1) a rat corpse (skeletalised by now) (55, -3, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of moonshine (9, -18, D:2) a +0 robe (12, -8, D:2) a +0 club a +0 whip a +0 flail a gnoll corpse (13, -14, D:2) a +0 dagger a goblin skeleton (21, -20, D:2) a ball python corpse (skeletalised by now) (28, -6, D:2) a +0 short sword (32, -19, D:2) an adder corpse (skeletalised by now) (44, -10, D:2) the +2 quarterstaff of Mevorarch {freeze, rF+ Will+ rCorr Int-3} rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (56, 3, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 boomerangs a +0 leather armour (8, 1, D:3) My Sojourn through Swampland