Marronie Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 3, D:1) a bat corpse (4, 1, D:1) a +0 dagger (5, 22, D:1) a +0 dagger a goblin corpse Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 1, D:2) a jackal corpse (7, -2, D:2) the +6 quarterstaff of Optimality {drain, rPois Str+4} rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. (unseen) (8, -2, D:2) 8 gold pieces