Dungeon Crawl Stone Soup version 0.34-a0-1039-g66040a7279 (webtiles) character file. Game seed: 1263520866719455758 16 Marronie the Trooper (level 2, 9/24 HPs) Began as a Demonspawn Monk on Oct 28, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:50 (151 turns). Marronie the Trooper (Demonspawn Monk) Turns: 151, Time: 00:00:50 Health: 9/24 AC: 2 Str: 11 XL: 2 Next: 41% Magic: 2/2 EV: 12 Int: 10 God: Gold: 13 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +1 dagger (venom) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} f - a potion of berserk rage {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11850 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The goblin is moderately wounded. The goblin hits you with a +0 dagger. You hit the goblin. The goblin looks as sick as possible! The goblin is heavily wounded. The goblin misses you. You hit the goblin. You kill the goblin! Things that are here: a +0 dagger; a goblin corpse You hit the hobgoblin but do no damage. The hobgoblin is poisoned. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin looks as sick as possible! The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! HP restored. An adder comes into view. The adder hisses angrily. You barely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You hit the adder but do no damage. The adder is poisoned. You feel sick. The adder bites you. The adder closely misses you. You hit the adder. The adder looks as sick as possible! The adder is moderately wounded. You feel sick. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is severely wounded. You feel sick. The adder completely misses you. You hit the adder. You kill the adder! You feel sick. You are no longer poisoned. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..........).......# #################.# #.# #### ##.# ....#####..####.# #....#.#).....# #.....#......## #....#.......... #..@..#...##.### #....#.#.## .# .....###...# # ....... #.#.# ##.#### #..... .. ### . There were no monsters in sight! Vanquished Creatures An adder (D:2) An endoplasm (D:1) A hobgoblin (D:2) A quokka (D:1) A bat (D:2) 2 goblins (D:2) 2 rats 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 151 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 151 | D:2 | Reached XP level 2. HP: 9/24 MP: 2/2 151 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_oval, layout_loops_ring, shapermc_ecumenical_altar_notcrosses, minmay_pentomino_u4 D:2: layout_loops_ring, uniq_robin, uniq_jessica Action || total ---------------------------++------- Attack: Normal || 23 Melee: Dagger || 15 Falchion || 8 Armour: Robe || 7 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 142 | 7 | 0 | 86 | 2 | 74.5 | Dungeon | 149 | 142 | 7 | 0 | 86 | 2 | 74.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts D:2: 48 daAuts