Dungeon Crawl Stone Soup version 0.34-a0-1035-g296a76d0c2 (webtiles) character file. Game seed: 6383220820264533607 8 Marronie the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Oct 28, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:38 (346 turns). Marronie the Trooper (Demonspawn Monk) Turns: 346, Time: 00:00:39 Health: 20/24 AC: 5 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 10 Int: 10 God: Gold: 37 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of magic regeneration Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.48/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Jewellery b - an amulet of magic regeneration (worn) Scrolls c - a scroll of blinking {unknown} Potions a - a potion of ambrosia d - a potion of brilliance {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 67% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11650 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You see here a quokka corpse. The goblin hits you but does no damage. You barely miss the goblin. The goblin barely misses you. You hit the goblin. You kill the goblin! You see here a +0 club. There is a stone staircase leading down here. Search for what [? for help]? . You climb downwards. There is a stone staircase leading up here. You open the door. A bat comes into view. The bat hits you. The bat closely misses you. You slash the bat! You kill the bat! HP restored. There is an open door here. You see here a bat corpse. A goblin comes into view. It is wielding a +0 club. You hit the goblin. The goblin is moderately wounded. The goblin closely misses you. You closely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You barely miss the goblin. The goblin is moderately wounded. The goblin barely misses you. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. x2 You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.######## #........# #........# #........# #.#†###+## #@#.#<# #)#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #...# There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A bat (D:2) 2 frilled lizards (D:1) 3 goblins A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 346 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 346 | D:2 | Reached XP level 2. HP: 20/24 MP: 2/2 346 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, serial_bayou_lagoon_b D:2: layout_basic Action || total ---------------------------++------- Attack: Normal || 26 Melee: Falchion || 26 Armour: Ring mail || 15 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 349 | 345 | 4 | 0 | 253 | 2 | 174.5 | Dungeon | 349 | 345 | 4 | 0 | 253 | 2 | 174.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 313 daAuts D:2: 36 daAuts