Dungeon Crawl Stone Soup version 0.34-a0-1035-g296a76d0c2 (webtiles) character file. Game seed: 9347854900853701372 68 Marronie the Trooper (level 4, 21/37 HPs) Began as a Demonspawn Monk on Oct 28, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:56 (402 turns). Marronie the Trooper (Demonspawn Monk) Turns: 402, Time: 00:00:56 Health: 21/37 AC: 11 Str: 12 XL: 4 Next: 1% Magic: 4/4 EV: 12 Int: 10 God: Gold: 49 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: sanguine armoured, glowing A: foul stench 1, sanguine armour 2 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - 2 scrolls of immolation {unknown} e - a scroll of identify {unknown} h - a scroll of brand weapon {unknown} Potions a - a potion of ambrosia Skills: * Level 4.1 Fighting + Level 3.1 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17593 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. When seriously injured, your blood forms thick armour. (AC +9) Message History You hit the hobgoblin but do no damage. A scorpion comes into view. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. A quokka comes into view. You hit the hobgoblin. You kill the hobgoblin! It was a potion of cancellation. You feel magically purged. It was a potion of curing. You feel better. You hit the scorpion but do no damage. The scorpion misses you. You hit the scorpion. The scorpion is lightly wounded. The scorpion stings you but does no damage. The scorpion barely misses you. You hit the scorpion. The scorpion is heavily wounded. The scorpion stings you. You hit the scorpion. The scorpion is severely wounded. The scorpion stings you. x2; Your blood congeals into armour. You hit the scorpion. The scorpion is almost dead. The scorpion barely misses you. You slash the scorpion! You kill the scorpion! Training target 3.0 for Dodging reached! Training target 1.0 for Stealth reached! Your Fighting skill increases to level 4! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. You have reached level 4! You feel stronger. Your demonic ancestry asserts itself... You feel your blood thicken. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####.#####.# #..........# #.##.######## #.#........<# #.##.######## #.##.# #.##.# #.##.# #@##.# #r##.# #.##.# #†# #.# #.# #.# #.# #.. You could see a quokka. Vanquished Creatures A scorpion (D:3) A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins A ball python (D:1) 2 bats (D:1) 2 goblins (D:1) A kobold (D:2) 11 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:3) 1 creature vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 73 | D:1 | Found a faded altar of an unknown god. 172 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +9) [demonic ancestry] 172 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 389 | D:3 | Noticed a scorpion 401 | D:3 | Killed a scorpion 402 | D:3 | Reached skill level 4 in Fighting 402 | D:3 | Reached skill level 1 in Stealth 402 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 402 | D:3 | Reached XP level 3. HP: 17/30 MP: 3/3 402 | D:3 | Gained mutation: When seriously injured, your blood forms | thick armour. (AC +9) [demonic ancestry] 402 | D:3 | Reached XP level 4. HP: 21/37 MP: 4/4 402 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, angelslayer_ecumenical_altar_broken_walls_simple, dreamdust_princess_bridge, minmay_fountain_box D:2: layout_basic D:3: wad_woods_stonehenge, layout_basic, solitary_fountain, lemuel_flame_loot_1 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.1 Long Blades | 3 | 3.1 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 29 | || 29 Melee: Falchion | 29 | || 29 Drink: Curing | 1 | || 1 Cancellation | 1 | || 1 Armour: Robe | 13 | || 13 Dodge: Dodged | 13 | || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 406 | 384 | 22 | 0 | 289 | 3 | 135.3 | Dungeon | 406 | 384 | 22 | 0 | 289 | 3 | 135.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 202 daAuts D:2: 166 daAuts D:3: 37 daAuts