Dungeon Crawl Stone Soup version 0.34-a0-1035-g296a76d0c2 (webtiles) character file. Game seed: 4241378588913941456 9 Marronie the Trooper (level 2, 9/24 HPs) Began as a Demonspawn Monk on Oct 28, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:36 (218 turns). Marronie the Trooper (Demonspawn Monk) Turns: 218, Time: 00:00:36 Health: 9/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 14 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: ignite blood 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of haste {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11778 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You hit the kobold. You kill the kobold! No target in view! HP restored. Things that are here: a +0 short sword; a kobold corpse Found a sling. Found a stone staircase leading down. A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! You hear an angry hiss. Terence the Veteran comes into view. He is wielding a +7 heavy hand axe and carrying a wand of flame. You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. An adder comes into view. You barely miss the jackal. The jackal bites you. You closely miss the jackal. The jackal bites you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal bites you. You hit the jackal. You kill the jackal! A rat comes into view. Terence zaps a wand. The puff of flame hits you! You have reached level 2! Your demonic ancestry asserts itself... Your blood heats up. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######## #<.....# #########.# #......##.# #@####.##.######## #@##......)....... #h................ #................. #.............).## #)..............# #.r........)....# #................. ................## You could see Terence, a jackal and a rat (wandering). Vanquished Creatures An endoplasm (D:1) 2 hobgoblins A jackal (D:2) 2 goblins (D:1) 2 kobolds A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 211 | D:2 | Noticed Terence 218 | D:2 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 218 | D:2 | Reached XP level 2. HP: 9/24 MP: 2/2 218 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_loops_ring, roderic_malta_cross D:2: layout_basic, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Attack: Normal || 21 Melee: Falchion || 21 Armour: Robe || 9 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 221 | 212 | 9 | 0 | 150 | 2 | 110.5 | Dungeon | 221 | 212 | 9 | 0 | 150 | 2 | 110.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 176 daAuts D:2: 44 daAuts