Dungeon Crawl Stone Soup version 0.34-a0-1035-g296a76d0c2 (webtiles) character file. Game seed: 8413162354558842263 8 Marronie the Trooper (level 2, 19/24 HPs) Began as a Demonspawn Monk on Oct 28, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:18 (110 turns). Marronie the Trooper (Demonspawn Monk) Turns: 110, Time: 00:00:18 Health: 19/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 3 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 3 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - 2 potions of mutation {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 0% 3d5 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11888 Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The jackal closely misses you. x2 You hit the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! No target in view! HP restored. You see here a jackal corpse. Things that are here: a jackal corpse; a jackal corpse You see here a +0 short sword. Things that are here: a jackal corpse; a jackal corpse There is a stone staircase leading up here. Found a mace. You open the door. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! An adder comes into view. The adder hisses angrily. There is an open door here. You hit the goblin. The goblin is heavily wounded. The goblin barely misses you. You completely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! The adder misses you. You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ########## ....)####.)....... .).....#†######## #.#..<†# #......# #......# ###..### #..#####..# #........@# .)#######S# #...# #.....# #.......# #.......... +.........+. #.........# . ##.......## You could see an adder. Vanquished Creatures An endoplasm (D:1) 4 jackals (D:2) A goblin (D:2) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 110 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 110 | D:2 | Reached XP level 2. HP: 19/24 MP: 2/2 110 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, minmay_tromino_v2 D:2: layout_loops_corners, basic_altar, dreamdust_mushroom_princess, glass_columns_a, nicolae_wormholes Action || total ---------------------------++------- Attack: Normal || 15 Melee: Falchion || 15 Armour: Robe || 8 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 111 | 106 | 5 | 0 | 77 | 2 | 55.5 | Dungeon | 111 | 106 | 5 | 0 | 77 | 2 | 55.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts D:2: 46 daAuts