Dungeon Crawl Stone Soup version 0.34-a0-1021-g3efdd9a134 (webtiles) character file. Game seed: 1310199288761777921 81 Marronie the Trooper (level 4, 8/37 HPs) Began as a Demonspawn Monk on Oct 26, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:04 (289 turns). Marronie the Trooper (Demonspawn Monk) Turns: 289, Time: 00:02:05 Health: 8/37 AC: 7 Str: 11 XL: 4 Next: 20% Magic: 4/4 EV: 11 Int: 11 God: Gold: 8 SH: 6 Dex: 23 Spells: 3/3 levels left rFire . . . (100%) a - +0 falchion rCold + . . (50%) c - orb {Light} rNeg . . . (100%) d - +2 ring mail {rC+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of dexterity HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quite poisoned (8 -> 3) A: large bone plates 2, foul shadow 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +2 ring mail of cold resistance (worn) Jewellery b - a +6 ring of dexterity (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of poison {unknown} h - a scroll of identify {unknown} Potions a - a potion of ambrosia d - a potion of curing {unknown} f - a potion of cancellation {unknown} j - 2 potions of moonshine {unknown} k - a potion of might {unknown} l - a potion of haste {unknown} Skills: * Level 4.0 Fighting + Level 3.4 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 78% 2 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23704 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are mostly covered in large bone plates. (SH +6) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion barely misses you. The scorpion stings you but does no damage. You barely miss the scorpion. The scorpion is almost dead. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is almost dead. You feel very sick. The scorpion stings you but does no damage. The scorpion stings you. You hit the scorpion. The scorpion is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion misses you. Okay, then. You slash the scorpion! You kill the scorpion! * * * LOW HITPOINT WARNING * * * You feel sick. Training target 3.0 for Dodging reached! Training target 1.0 for Stealth reached! Your Fighting skill increases to level 4! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 10, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your body darkens with foul flame. You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Large bone plates spread over more of your arms. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.............# .. #.............##.. .. #................ ...#................ ...#......##)...##.. ..........##....## ..........#......+ #........#.....## ##.....@..#.....# #.........##....# . #.........##....##.... #.............<....... #..................... #..................... ...................... ##........##....##.... .....$..[.##....# .... There were no monsters in sight! Vanquished Creatures A scorpion (D:4) An adder (D:2) A ribbon worm (D:2) A hobgoblin (D:3) 2 jackals (D:3) A quokka (D:3) A ball python (D:2) 3 bats (D:2) 2 frilled lizards A goblin (D:4) 2 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 67 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 67 | D:2 | Reached XP level 2. HP: 13/24 MP: 2/2 275 | D:4 | Noticed a scorpion 288 | D:4 | Killed a scorpion 289 | D:4 | Reached skill level 4 in Fighting 289 | D:4 | Reached skill level 1 in Stealth 289 | D:4 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 289 | D:4 | Reached XP level 3. HP: 6/30 MP: 3/3 289 | D:4 | Gained mutation: You are mostly covered in large bone | plates. (SH +6) [demonic ancestry] 289 | D:4 | Reached XP level 4. HP: 8/37 MP: 4/4 289 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden D:2: layout_basic, uniq_robin D:3: layout_loops_ring, bloody_makhleb, gammafunk_temple_overflow_claw, kennysheep_generic_room_6, wad_floor_pattern_untrapped, minmay_mini_jars D:4: layout_gridville, nicolae_ashenzari_panopticon, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_e, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_b Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.0 Long Blades | 3 | 3.4 Dodging | 3 | 3.0 Stealth | 1 | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 54 | || 54 Melee: Falchion | 54 | || 54 Armour: Ring mail | 48 | || 48 Dodge: Dodged | 56 | || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 295 | 256 | 39 | 0 | 113 | 4 | 73.8 | Dungeon | 295 | 256 | 39 | 0 | 113 | 4 | 73.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 156 daAuts D:3: 102 daAuts D:4: 34 daAuts D:1: 2 daAuts