Dungeon Crawl Stone Soup version 0.34-a0-1019-g1f94a36935 (webtiles) character file. Game seed: 11684563118398257820 16 Marronie the Trooper (level 2, 20/24 HPs) Began as a Demonspawn Monk on Oct 26, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:02:38 (300 turns). Marronie the Trooper (Demonspawn Monk) Turns: 300, Time: 00:02:38 Health: 20/24 AC: 3 Str: 11 XL: 2 Next: 37% Magic: 2/2 EV: 11 Int: 10 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of guardian spirit Stlth + e - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: guardian spirit, wizardry (x1) @: glowing A: foul stench 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 leather armour (worn) Jewellery b - an amulet of guardian spirit (worn) e - a ring of wizardry (worn) Potions a - 2 potions of ambrosia d - a potion of berserk rage {unknown} f - 4 potions of curing {unknown} Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 21% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 23698 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History Found a medusa talisman. No target in view! Found an escape hatch in the floor. Found a stone staircase leading up. A malevolent force fills the Dungeon... You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. Found a bronze ring. e - a ring of wizardry e - a ring of wizardry (worn) You open the door. There is an open door here. A wight comes into view. It is wielding a +0 flail. Okay, then. Okay, then. Unknown command. As you read the scroll labelled VASEWUDUCE, it dissolves into smoke. It was a scroll of fog. There is an open door here. Found a rapier. You open the door. An adder comes into view. There is an open door here. You hit the adder but do no damage. The adder bites you but does no damage. x2 You slash the adder! The adder is severely wounded. The adder closely misses you. You barely miss the adder. The adder is severely wounded. The adder bites you but does no damage. The wight completely misses you. You closely miss the adder. The adder is severely wounded. The adder bites you. The adder closely misses you. The wight misses you. You slash the adder! You kill the adder! The wight hits you with a +0 flail. You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #........... #..........# #..........# ###..........# .............# .............# .............# ........@....# ....##z######### . #..........# #..........# #..........# #....z.....# #..........# #..........# .).#######'### You could see a wight. Vanquished Creatures An adder (D:6) A hobgoblin (D:3) 2 jackals (D:1) 2 frilled lizards (D:2) 2 rats 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 242 | D:3 | You fall into a shaft and drop 3 floors! 269 | D:6 | Noticed a wight 300 | D:6 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 300 | D:6 | Reached XP level 2. HP: 20/24 MP: 2/2 300 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_rooms D:2: layout_loops_ring, minivault_4 D:3: layout_basic, tgw_sif, grunt_temple_overflow_diamond D:6: layout_basic, serial_park_tiny_pond Action || total ---------------------------++------- Attack: Normal || 20 Melee: Falchion || 20 Read: Fog || 1 Armour: Leather armour || 10 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 301 | 276 | 25 | 0 | 117 | 4 | 75.2 | Dungeon | 301 | 276 | 25 | 0 | 117 | 4 | 75.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 132 daAuts D:2: 63 daAuts D:6: 58 daAuts D:3: 47 daAuts