Dungeon Crawl Stone Soup version 0.34-a0-1005-g17b9c6f5ef (webtiles) character file. Game seed: 5246788537597440503 9 Marronie the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on Oct 24, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:28 (170 turns). Marronie the Trooper (Demonspawn Monk) Turns: 170, Time: 00:00:28 Health: 21/24 AC: 5 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 10 Int: 10 God: Gold: 15 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: horns 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour c - an orb of light (worn) d - a +0 ring mail (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} Potions a - a potion of ambrosia d - a potion of attraction {unknown} f - a potion of haste {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Gloom Hex/Necr 0% N/A 95% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17828 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Message History You climb downwards. There is a stone staircase leading up here. You open the door. A hobgoblin comes into view. The hobgoblin shouts! Found a hand axe. There is an open door here. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You open the door. Found a stone staircase leading up. You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 short sword. The orc shouts! The orc sings a few bars from the Orcish anthem. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You barely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You slash the goblin! You kill the goblin! The orc hits you with a +0 short sword. A ribbon worm comes into view. Things that are here: a +0 club; a goblin corpse You hit the orc. The orc is lightly wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! You have reached level 2! Your demonic ancestry asserts itself... A pair of horns grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# ... #.# ... ##'## #.# ##)..## #.# ##.....## ##.# #.......## ##..# .........####...######## .........'......@)...w.. .........####...######## #.......## ##..# ##.....## ##.# ##...## #.# ##+## #.# ..# .## You could see a ribbon worm. Vanquished Creatures A dart slug (D:2) A ribbon worm (D:2) A hobgoblin (D:3) An orc (D:3) A goblin (D:3) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 170 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 170 | D:3 | Reached XP level 2. HP: 21/24 MP: 2/2 170 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_cross, serial_shops, shop D:2: layout_rooms D:3: layout_loops_corners, dancing_weapons_uskayaw, uniq_jessica, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 18 Melee: Falchion || 18 Armour: Ring mail || 9 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 171 | 170 | 1 | 0 | 86 | 3 | 57.0 | Dungeon | 171 | 170 | 1 | 0 | 86 | 3 | 57.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 85 daAuts D:1: 56 daAuts D:3: 29 daAuts