Dungeon Crawl Stone Soup version 0.34-a0-1005-g17b9c6f5ef (webtiles) character file. Game seed: 10366666760275500791 16 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Oct 24, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:23 (110 turns). Marronie the Trooper (Demonspawn Monk) Turns: 110, Time: 00:00:24 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 37% Magic: 2/2 EV: 12 Int: 10 God: Gold: 5 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Scrolls c - a scroll of teleportation {unknown} Potions a - a potion of ambrosia Skills: * Level 3.3 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.6 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 0% 3-3/arc 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17887 Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. You hit the jackal. You kill the jackal! You closely miss the jackal. The jackal bites you. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the rat. You kill the rat! Things that are here: a jackal corpse; a jackal corpse A ball python comes into view. You are too injured to fight recklessly! The ball python hisses angrily. You hit the ball python. You kill the ball python! You see here a ball python corpse. HP restored. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. The adder hisses angrily. x2 There is a stone staircase leading up here. The adder barely misses you. The adder bites you. You climb upwards. There is a stone staircase leading down here. You closely miss the adder. The adder barely misses you. The adder misses you. You closely miss the adder. The adder closely misses you. You slash the adder! The adder is severely wounded. The adder barely misses you. The adder misses you. You slash the adder! You kill the adder! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ... ...... #.##.# ...... #.#.#.## ..###... #.# #.#.# ##########.# #.<# # #.....@...## ##†##.## #.########.## ##†...... ##.###.####### ##.#.## #.†## #.#####.## #........# #######..# #..# There were no monsters in sight! Vanquished Creatures An adder (D:2) A hobgoblin (D:2) 3 jackals (D:2) A ball python (D:2) A rat (D:2) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 110 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 110 | D:2 | Reached XP level 2. HP: 23/24 MP: 2/2 110 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic, shapermc_ecumenical_altar_ellora, chequers_serial_rivers_small_3 D:2: layout_loops_ring D:3: layout_loops_ring, uniq_ijyb Action || total ---------------------------++------- Attack: Normal || 16 Melee: Falchion || 16 Armour: Robe || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 112 | 102 | 10 | 0 | 57 | 3 | 37.3 | Dungeon | 112 | 102 | 10 | 0 | 57 | 3 | 37.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 91 daAuts D:1: 15 daAuts D:3: 5 daAuts