Dungeon Crawl Stone Soup version 0.34-a0-1004-g5f9b90cd0b (webtiles) character file. Game seed: 1763084026674892995 11 Marronie the Trooper (level 2, 21/24 HPs) Began as a Demonspawn Monk on Oct 24, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:00:19 (180 turns). Marronie the Trooper (Demonspawn Monk) Turns: 180, Time: 00:00:19 Health: 21/24 AC: 2 Str: 11 XL: 2 Next: 13% Magic: 2/2 EV: 12 Int: 10 God: Gold: 20 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mildly poisoned (21 -> 19), glowing A: antennae 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - a ring of positive energy Scrolls c - a scroll of identify {unknown} Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 0% N/A 75% 3 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17818 Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History You add the spell Fugue of the Fallen to your library. You now have 13 gold pieces. There is a stone staircase leading down here. You climb downwards. The quokka bites you. x2 There is a stone staircase leading up here. You hit the quokka. The quokka is almost dead. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! No target in view! Found 7 gold pieces. There is a stone staircase leading down here. You now have 20 gold pieces (gained 7). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. HP restored. d - a ring of positive energy c - a scroll labelled XENOGR XET HYPS Found a scale mail. You see here a +0 scale mail. You open the door. An adder comes into view. There is an open door here. You slash the adder! The adder is severely wounded. The adder bites you but does no damage. You hit the adder. The adder is severely wounded. The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! You slash the adder! You kill the adder! You feel sick. You have reached level 2! Your demonic ancestry asserts itself... A pair of antennae grows on your head! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) . .. ...## ...... ......### # .. #....†.#.##... ######## ##@#.....# #......# #....# #.####.#####....# #.##.#.##.[.....# #....#.##.##....# ######.#.##.##....# #......#....##....# #.############....# #.# #.....# #....# There were no monsters in sight! Vanquished Creatures An adder (D:3) A quokka (D:2) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 180 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 180 | D:3 | Reached XP level 2. HP: 21/24 MP: 2/2 180 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_basic, hex_intersection, st_stairs_2 D:2: layout_basic, uniq_terence D:3: layout_basic, mainiacjoe_overflow_catwalk, ebering_ecumenical_altar_petrified Action || total ---------------------------++------- Attack: Normal || 6 Melee: Falchion || 6 Armour: Robe || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 181 | 154 | 27 | 0 | 109 | 3 | 60.3 | Dungeon | 181 | 154 | 27 | 0 | 109 | 3 | 60.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 109 daAuts D:1: 53 daAuts D:2: 18 daAuts