Dungeon Crawl Stone Soup version 0.34-a0-1004-g5f9b90cd0b (webtiles) character file. Game seed: 14920518426700584019 28 Marronie the Trooper (level 3, 25/29 HPs) Began as a Demonspawn Monk on Oct 24, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:03:30 (571 turns). Marronie the Trooper (Demonspawn Monk) Turns: 571, Time: 00:03:30 Health: 25/29 AC: 6 Str: 11 XL: 3 Next: 0% Magic: 12/12 EV: 10 Int: 10 God: Gold: 43 SH: 0 Dex: 20 Spells: 2/2 levels left rFire + + . (33%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring "Dakkaog" {rF++ MP+9 Dex+3} HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: glowing, studying Polearms A: powered by pain 1, sharp scales 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles e - a curare-tipped dart (quivered) Armour b - a +0 ring mail (worn) c - an orb of light (worn) Jewellery d - the ring "Dakkaog" (worn) {rF++ MP+9 Dex+3} (You acquired it on level 5 of the Dungeon) [ring of magical power] rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). Scrolls I - a scroll of immolation a - a scroll of enchant armour g - a scroll of fog t - a scroll of teleportation p - a scroll of poison i - a scroll of identify Potions a - a potion of ambrosia h - 2 potions of haste Skills: * Level 3.5 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging - Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 67% 1 Lesser Beckoning Tloc 0% N/A 80% 2 Sublimation of Blood Necr 0% N/A 80% 2 Cause Fear Hex 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26682 Temple: D:4-7 Altars: Portals: Sewer: D:5 Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Message History The quokka bites you but does no damage. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka misses you. You hit the quokka. You kill the quokka! A river rat and a rat come into view. The river rat squeaks loudly. The rat squeaks loudly. You hear a loud squeak. x2 A rat comes into view. A dart slug and a river rat come into view. Found 8 gold pieces. Found a glowing drain. You hit the river rat. The river rat is heavily wounded. Throw: 3 darts (curare) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a river rat (haloed, 76% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the river rat. The river rat is poisoned. The river rat struggles to breathe. The river rat seems to slow down. The river rat is almost dead. You hear a splash. The river rat bites you. x2 Throw: 2 darts (curare) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (haloed, 80% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the river rat. The river rat is poisoned. The river rat struggles to breathe. You kill the river rat! Training target 1.0 for Stealth reached! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 10, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #####......##.###....## #..........##.. +...... #..........##.###...... ##..........#........#.. #.........#†#........... #......>..#..........#.. #..............#.....'.. #..........#.#.#...###.. #...$..@######.......... #.....#rrw~~∩####....... #.....#.r~~~~#........#. #.....#..~~~~#......###. #.....#...~~~#.......... #.....#....~~#......#... #.....##................ $....#.###...... ..#.##....... You could see a river rat (very poisoned, slow), a dart slug and 2 rats. Vanquished Creatures An adder (D:5) A river rat (D:5) A dart slug (D:4) A ribbon worm (D:5) A quokka (D:5) 2 ball pythons 2 frilled lizards (D:1) A kobold (D:4) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 247 | D:4 | Noticed a phantom 253 | D:5 | Entered Level 5 of the Dungeon 303 | D:5 | Identified a scroll of acquirement 304 | D:5 | Acquired the ring "Dakkaog" {rF++ MP+9 Dex+3} 371 | D:5 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 371 | D:5 | Reached XP level 2. HP: 24/24 MP: 2/2 567 | D:5 | Found a glowing drain. 571 | D:5 | Reached skill level 1 in Stealth 571 | D:5 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 571 | D:5 | Reached XP level 3. HP: 25/29 MP: 3/3 571 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, dreamdust_ecumenical_altar_drowned_temple, minmay_misc_feat_square, st_stairs_5 D:2: layout_basic D:3: layout_basic, chequers_serial_rivers_large_a D:4: layout_basic, minmay_surrounded, uniq_crazy_yiuf_cottage D:5: layout_basic, mainiacjoe_overflow_alcove_2, portal_sewer_entry_b, minivault_24, uniq_prince_ribbit1 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.0 Fighting | | 3.5 Long Blades | | 2.9 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 23 Melee: Falchion || 23 Throw: Dart || 2 Read: Identify || 7 Acquirement || 1 Armour: Robe || 4 Ring mail || 6 Leather armour || 1 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 571 | 552 | 19 | 0 | 182 | 5 | 114.2 | Dungeon | 571 | 552 | 19 | 0 | 182 | 5 | 114.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 317 daAuts D:4: 164 daAuts D:1: 42 daAuts D:2: 24 daAuts D:3: 22 daAuts