Marronie Level 1 of the Dungeon (4, 11, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (0, 22, D:2) a +0 robe (0, 23, D:2) a +0 short sword (4, -5, D:2) a rat corpse (skeletalised by now) (5, -3, D:2) a +0 dagger a +0 plate armour (6, -7, D:2) a +0 sling (24, -10, D:2) a +0 whip (28, -20, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (5, -13, D:3) a staff of earth (unseen) (12, 7, D:3) a +0 dagger (19, -11, D:3) a +0 ring mail (19, -1, D:3) a jackal corpse (skeletalised by now) (20, -1, D:3) a jackal corpse (skeletalised by now) (25, -14, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear (8, -1, D:4) a potion of might (14, 26, D:4) a +0 short sword an ossuary (0, 0, Ossuary) a potion of curing (0, 1, Ossuary) a potion of moonshine (0, 2, Ossuary) a potion of lignification (1, 0, Ossuary) a scroll of identify (1, 1, Ossuary) a scroll of teleportation (1, 2, Ossuary) a scroll of identify (2, 0, Ossuary) 2 potions of curing (2, 1, Ossuary) a scroll of silence (2, 2, Ossuary) a potion of curing (3, 0, Ossuary) a scroll of blinking (3, 1, Ossuary) a potion of brilliance (3, 2, Ossuary) a potion of brilliance