Dungeon Crawl Stone Soup version 0.34-a0-1002-g7d1d168b82 (webtiles) character file. Game seed: 13924424773321598423 8 Marronie the Trooper (level 2, 17/24 HPs) Began as a Demonspawn Monk on Oct 23, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:48 (281 turns). Marronie the Trooper (Demonspawn Monk) Turns: 281, Time: 00:00:49 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 52 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +2 dagger (venom) rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of alchemy Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Jewellery d - an amulet of alchemy (worn) Scrolls c - 2 scrolls of noise {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of summoning {unknown} Potions a - a potion of ambrosia d - a potion of might {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 36% 1 Swiftness Air 0% N/A 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11719 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History c - 2 scrolls labelled IMISICL QISH (gained 1) You now have 40 gold pieces (gained 16). e - a scroll labelled BYQ DUHENI h - a scroll labelled VAJADW KEFAT d - an amulet of alchemy You start putting on your amulet. You continue putting on your amulet of alchemy. x5 You finish putting on your amulet of alchemy. You feel a deeper understanding of alchemy. d - an amulet of alchemy (worn) The amulet throbs as it attunes itself to your body. You now have 52 gold pieces (gained 12). Found a plate armour. You see here a +0 plate armour. A hobgoblin comes into view. The hobgoblin shouts! Found a mace. You barely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is severely wounded. You hit the hobgoblin but do no damage. The hobgoblin looks as sick as possible! The hobgoblin is almost dead. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##### ...# #..# #..# #..## ##...## ##.@.#.## #.....##.## .............# .###.##.#.##.# #) #..###.# # #.# #.# ...# #.# .#### #.# #.#######.# There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 2 hobgoblins A ball python (D:2) A bat (D:2) A frilled lizard (D:2) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 281 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 281 | D:2 | Reached XP level 2. HP: 17/24 MP: 2/2 281 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_rooms, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_fake, aquarium_window_1, aquarium_window_corner, aquarium_window_corner, aquarium_view_2e, aquarium_pool_1, nicolae_titane D:2: layout_loops_ring, serial_shops, shop, solitary_fountain, uniq_jessica, uniq_sigmund Action || total ---------------------------++------- Attack: Normal || 17 Melee: Dagger || 12 Falchion || 5 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 280 | 265 | 15 | 0 | 194 | 2 | 140.0 | Dungeon | 280 | 265 | 15 | 0 | 194 | 2 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 217 daAuts D:1: 62 daAuts