Dungeon Crawl Stone Soup version 0.34-a0-1002-g7d1d168b82 (webtiles) character file. Game seed: 4869276510240022108 27 Marronie the Trooper (level 2, 15/24 HPs) Began as a Demonspawn Monk on Oct 23, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:58 (142 turns). Marronie the Trooper (Demonspawn Monk) Turns: 142, Time: 00:00:59 Health: 15/24 AC: 2 Str: 11 XL: 2 Next: 93% Magic: 2/2 EV: 12 Int: 10 God: Gold: 32 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - a +0 ring mail Scrolls c - a scroll of vulnerability {unknown} Skills: * Level 3.5 Fighting + Level 2.9 Long Blades + Level 2.9 Dodging + Level 0.9 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11854 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History Found 8 gold pieces. You now have 24 gold pieces (gained 11). You now have 32 gold pieces (gained 8). Terence the Veteran comes into view. He is wielding a +0 mace. Terence shouts! You see here a +0 ring mail. d - a +0 ring mail Okay, then. Okay, then. Terence screams, "I hate armataurs! They have no honour!" Terence looks irritated. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 mace. You hit Terence. Terence is heavily wounded. Terence bares his teeth. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Terence misses you. You are confused. You feel invigorated. Terence hits you with a +0 mace. You feel less invigorated. You feel less confused. You hit Terence. Terence is heavily wounded. Terence closely misses you. x2 You hit Terence but do no damage. Terence is heavily wounded. Terence screams, "I'm retired! Go away!" Terence hits you with a +0 mace. You hit Terence. Terence is almost dead. Terence hits you with a +0 mace. You hit Terence. You kill Terence! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #...#.@..# #...#.#..# ##....#..# ###.###.# #.....# ##...## ###.# ##)###### #<.@.♣..# ###..♣..# ##....# #....♣ ##.##♣ #.##♣♣ #....♣ ###### There were no monsters in sight! Vanquished Creatures Terence (D:2) An endoplasm (D:1) A hobgoblin (D:2) A bat (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 117 | D:2 | Noticed Terence 141 | D:2 | Killed Terence 142 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 142 | D:2 | Reached XP level 2. HP: 15/24 MP: 2/2 142 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, lexackson_kobold_supper D:2: layout_basic, serial_forest, infiniplex_forest_clump_medium, infiniplex_forest_end_1, infiniplex_forest_clump_long, infiniplex_forest_clump_curved, infiniplex_forest_corner_1, infiniplex_forest_clump_tiny, infiniplex_forest_side_room, minmay_misc_feat_secret_circle, minmay_pentomino_t2, uniq_robin, uniq_terence Action || total ---------------------------++------- Attack: Normal || 27 Melee: Falchion || 27 Drink: Ambrosia || 1 Armour: Robe || 24 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 145 | 145 | 0 | 31 | 28 | 2 | 72.5 | Dungeon | 145 | 145 | 0 | 31 | 28 | 2 | 72.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 92 daAuts D:1: 53 daAuts