Dungeon Crawl Stone Soup version 0.34-a0-998-g82b4fbf79d (webtiles) character file. Game seed: 3189564417805117196 9 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Oct 23, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:29 (328 turns). Marronie the Trooper (Demonspawn Monk) Turns: 328, Time: 00:00:30 Health: 23/24 AC: 3 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 12 Int: 10 God: Gold: 17 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots {Fly} Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flying, glowing A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) d - a +0 pair of boots of flying (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} d - a scroll of identify {unknown} e - a scroll of revelation {unknown} Potions a - a potion of ambrosia f - a potion of resistance {unknown} Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11670 Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History A rat comes into view. The rat squeaks loudly. You hit the rat. The rat is moderately wounded. The rat bites you. You barely miss the rat. The rat is moderately wounded. The rat barely misses you. You hit the rat. The rat is severely wounded. The rat bites you. You hit the rat. You kill the rat! No target in view! A ball python comes into view. The ball python hisses angrily. You hit the ball python. You kill the ball python! No target in view! A rat comes into view. A bat comes into view. The rat squeaks loudly. A bat comes into view. A quokka comes into view. The bat misses you. The bat closely misses you. You barely miss the bat. The bat closely misses you. The bat misses you. The bat barely misses you. The bat closely misses you. You hit the bat but do no damage. The bat barely misses you. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. x2 You slash the rat! You kill the rat! The bat closely misses you. The bat hits you. The bat hits you but does no damage. You slash the quokka! You kill the quokka! The bat completely misses you. The bat closely misses you. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .. ########.... . .# #........... #.# .##.######.### .. ##.#.# #.# #.#..#.######.# #............# ###.#.######## #####.#.# #@..#.#.# .....b†.#b..#.# ....##.###......... .. #. #..######## ##...## #### You could see 2 bats. Vanquished Creatures 3 quokkas (D:2) A ball python (D:2) 2 bats A kobold (D:2) 3 rats (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 328 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 328 | D:2 | Reached XP level 2. HP: 23/24 MP: 2/2 328 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic, chequers_ecumenical_altar_lobes, serial_shops, nicolae_shop_behind_doors D:2: layout_loops_ring, minmay_misc_feat_columns Action || total ---------------------------++------- Attack: Normal || 21 Melee: Falchion || 21 Armour: Robe || 13 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 329 | 322 | 7 | 0 | 256 | 2 | 164.5 | Dungeon | 329 | 322 | 7 | 0 | 256 | 2 | 164.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 272 daAuts D:1: 57 daAuts