Dungeon Crawl Stone Soup version 0.34-a0-998-g82b4fbf79d (webtiles) character file. Game seed: 3727130491333737215 10 Marronie the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Monk on Oct 23, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:20 (115 turns). Marronie the Trooper (Demonspawn Monk) Turns: 115, Time: 00:00:21 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia Skills: * Level 3.2 Fighting + Level 2.8 Long Blades + Level 2.8 Dodging + Level 0.5 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 50% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11882 Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History HP restored. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found a medusa talisman. There is a stone staircase leading up here. A ribbon worm comes into view. The ribbon worm moves out of view. Found 9 gold pieces. A ball python comes into view. The ball python hisses angrily. You slash the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is heavily wounded. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You are caught in a web! You are caught in a web! The web tears apart. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm barely misses you. You hit the ribbon worm. You kill the ribbon worm! The ball python barely misses you. x2 You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ..... #### .... ..$. #... ..... #..# ..... #..## ...... #..##...... #...S...... #####..@## #%.<.....# #........# #........# #............. ##............. #............. ............... ............... You could see a ball python. Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) A hobgoblin (D:1) 2 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 115 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 115 | D:2 | Reached XP level 2. HP: 23/24 MP: 2/2 115 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, serial_shops, nicolae_shop_targeted, nicolae_shop_waterfront, shop, nicolae_shop_tiny_real_fake_doors D:2: layout_rooms Action || total ---------------------------++------- Attack: Normal || 14 Melee: Falchion || 14 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 117 | 114 | 3 | 0 | 78 | 2 | 58.5 | Dungeon | 117 | 114 | 3 | 0 | 78 | 2 | 58.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 102 daAuts D:2: 15 daAuts