Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 8876266567502889066 373 Marronie the Slasher (level 6, -2/49 HPs) Began as a Coglin Monk on Oct 20, 2025. Slain by an iguana (20 damage) ... while put to sleep by a sleepcap... on level 6 of the Dungeon. The game lasted 00:04:04 (1721 turns). Marronie the Slasher (Coglin Monk) Turns: 1721, Time: 00:04:04 Health: -2/49 AC: 6 Str: 11 XL: 6 Next: 72% Magic: 6/6 EV: 2 Int: 10 God: Gold: 132 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . (100%) a - +0 long sword {Jihoo} rCold . . . (100%) b - +0 long sword {Sizwe} rNeg . . . (100%) c - +0 ring mail rPois . (100%) f - +1 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: sleeping, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Jihoo} b - a +0 long sword (offhand) {Sizwe} Missiles d - a throwing net e - 9 poisoned darts (quivered) Armour c - a +0 ring mail (worn) f - a +1 hat (worn) Scrolls V - a scroll of vulnerability Potions d - a potion of heal wounds {unknown} f - a potion of lignification {unknown} j - a potion of invisibility {unknown} k - a potion of mutation {unknown} Skills: + Level 4.6 Fighting * Level 6.0 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 0% 3d8 80% 2 Frozen Ramparts Ice 0% 1d1 95% 3 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26957 Temple: D:4-7 Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The white imp shouts, "Embrace thy dedition, thou surly ditch-delivered measle!" A sleepcap comes into view. The white imp gestures at you. The puff of frost hits you! You are confused. You feel invigorated. You miss the white imp with your +0 long sword. You slash the white imp with your +0 long sword! The white imp hits you but does no damage. You hit the white imp with your +0 long sword. The white imp is severely wounded. You miss the white imp with your +0 long sword. The iguana barely misses you. The white imp hits you. The white imp freezes you. You miss the white imp with your +0 long sword. The white imp is severely wounded. You hit the white imp with your +0 long sword. You kill the white imp! The iguana barely misses you. An adder comes into view. The adder hisses angrily. The iguana attacks as it pursues you! The iguana misses you. The sleepcap releases spores at you but does no damage. You feel your willpower return. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The iguana attacks as it pursues you! The iguana bites you!! You wake up. You bump into the rock wall. You feel less invigorated. You feel less confused. The iguana completely misses you. The sleepcap barely misses you. You hit the sleepcap with your +0 long sword. The sleepcap is lightly damaged. You hit the sleepcap with your +0 long sword. The iguana bites you. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The iguana bites you!! You die... ...........# S.........# .........†## ..........### #S..........## #.........<..# #......###.)## #fl.....##...#. #@.#......#..#. ######....#...#.## ###.##...#.#. ###........ #....##. #....#.. #....... #...#..# ### #### You could see a sleepcap, an iguana and an adder. Vanquished Creatures An ogre (D:5) A phantom (D:5) 2 scorpions A bombardier beetle (D:5) A hound (D:4) An adder (D:3) A white imp (D:6) 2 endoplasms 2 hobgoblins 2 jackals (D:5) 3 orcs 2 ball pythons 3 bats (D:2) A frilled lizard (D:2) 3 goblins 5 kobolds 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 181 | D:3 | Reached XP level 2. HP: 17/24 MP: 2/2 855 | D:4 | Reached XP level 3. HP: 29/29 MP: 3/3 943 | D:4 | Reached skill level 1 in Stealth 1132 | D:5 | Entered Level 5 of the Dungeon 1138 | D:5 | Reached skill level 4 in Long Blades 1138 | D:5 | Reached XP level 4. HP: 35/35 MP: 4/4 1156 | D:5 | Noticed an ogre 1165 | D:5 | Killed an ogre 1166 | D:5 | Reached skill level 5 in Long Blades 1166 | D:5 | Reached XP level 5. HP: 29/42 MP: 5/5 1228 | D:5 | Found a basalt altar of Yredelemnul. 1242 | D:5 | Reached XP level 6. HP: 44/48 MP: 6/6 1692 | D:6 | Reached skill level 6 in Long Blades 1721 | D:6 | Slain by an iguana Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, shapermc_ecumenical_altar_gd, minmay_pentomino_u2 D:2: layout_loops_cross D:3: layout_basic, uniq_terence, uniq_sigmund D:4: layout_basic D:5: layout_rooms, mainiacjoe_overflow_chevrons D:6: layout_cave_pools, riverfiend_overflow_shadow_ancestor, nicolae_overflow_hallway_of_the_gods, minmay_temple_entry_from_below_a, gup_sewer_entry_pipe, nicolae_nh_oracle_at_delphi Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Long Blades | 4 5 6 | 6.0 Fighting | 4 | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 47 | 27 || 74 Melee: Falchion | 23 | || 23 Long sword | 42 | 50 || 92 Throw: Dart | | 6 || 6 Drink: Ambrosia | | 1 || 1 Read: Teleportation | | 1 || 1 Fear | | 1 || 1 Noise | | 1 || 1 Enchant armour | | 1 || 1 Torment | | 1 || 1 Blinking | | 1 || 1 Vulnerability | | 1 || 1 Armour: Robe | 12 | || 12 Ring mail | 12 | 17 || 29 Leather armour | 1 | || 1 Dodge: Dodged | 21 | 15 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1724 | 1676 | 48 | 0 | 1293 | 6 | 287.3 | Dungeon | 1724 | 1676 | 48 | 0 | 1293 | 6 | 287.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 796 daAuts D:5: 551 daAuts D:3: 188 daAuts D:1: 85 daAuts D:2: 61 daAuts D:6: 41 daAuts