Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 5125034381738837461 338 Marronie the Slasher (level 6, 0/45 (49) HPs) Began as a Coglin Monk on Oct 20, 2025. Slain by a wight ... wielding a +2 hand axe of electrocution (7 damage) ... on level 4 of the Dungeon. The game lasted 00:04:33 (1411 turns). Marronie the Slasher (Coglin Monk) Turns: 1411, Time: 00:04:33 HP: 0/45 (49) AC: 5 Str: 11 XL: 6 Next: 55% MP: 6/6 EV: 10 Int: 9 God: Gold: 36 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +0 long sword {Yeongsuk} rCold . . . (100%) b - +0 falchion {Thamphthis} rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) e - scarf {Repulsion} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth HPRegen 0.27/turn MPRegen 0.10/turn %: repel missiles @: confused, ambrosia-drunk, lightly drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Yeongsuk} b - a +0 falchion (offhand) {Thamphthis} Armour d - a +0 ring mail (worn) e - a scarf of repulsion (worn) Scrolls c - a scroll of acquirement {unknown} d - a scroll of teleportation {unknown} e - a scroll of revelation {unknown} h - a scroll of fear {unknown} k - a scroll of poison {unknown} Potions f - a potion of lignification {unknown} j - a potion of attraction {unknown} Skills: + Level 4.6 Fighting * Level 5.8 Long Blades - Level 3.0 Dodging - Level 1.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 96% 3 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22578 Temple: D:4-7 Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You feel drained. There is a stone staircase leading down here. The wight closely misses you. Found an escape hatch in the floor. The wight attacks as it pursues you! The wight barely misses you. The wight hits you with a +2 halberd. You feel drained. You hit the wight but do no damage. You hit the wight with your +0 long sword. The wight hits you with a +2 halberd. You feel drained. You barely miss the wight with your +0 falchion. The wight is lightly damaged. You hit the wight with your +0 long sword. The wight barely misses you. You hit the wight but do no damage. The wight is lightly damaged. You barely miss the wight with your +0 long sword. The wight barely misses you. You hit the wight with your +0 long sword. The wight is heavily damaged. You hit the wight but do no damage. The wight hits you with a +2 halberd! * * * LOW HITPOINT WARNING * * * You hit the wight but do no damage. The wight is heavily damaged. You hit the wight with your +0 falchion. The wight barely misses you. You slash the wight with your +0 long sword! You destroy the wight! The wight hits you with a +2 hand axe of electrocution. * * * LOW HITPOINT WARNING * * * You feel drained. Okay, then. Okay, then. You closely miss the wight with your +0 long sword. You completely miss the wight with your +0 falchion. The wight hits you with a +2 hand axe of electrocution. * * * LOW HITPOINT WARNING * * * You are confused. You feel invigorated. The wight hits you with a +2 hand axe of electrocution! You die... .... . ... ..###. .. ..... >. +# #.#)# #. .# # #.#<## #.###.#.###. #.#.†) #..........# #..... #..z.....# #..... ##@#.#..######..##. ####z###>.#.)##...... #...zJ....#.##..#.... #.###.....#.#...#.... # #.....#.....#.### +...>J#.......... #........<..#.#.# #......#..#.....# #....#.#..#.#.#.# You could see 3 wights and an endoplasm. Vanquished Creatures A kobold geomancer (D:3) A black bear (D:4) A wight (D:4) Jessica (D:2) 4 adders An ufetubus (D:3) A dart slug (D:2) A ribbon worm (D:3) 4 orcs (D:3) 3 endoplasms 2 hobgoblins 2 ball pythons A bat (D:2) 3 frilled lizards 3 goblins (D:3) 5 kobolds 5 quokkas 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marronie the Coglin Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 221 | D:2 | Reached XP level 2. HP: 13/24 MP: 2/2 322 | D:3 | Noticed a kobold geomancer 343 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 372 | D:2 | Noticed Jessica 381 | D:2 | Reached skill level 1 in Stealth 387 | D:2 | Killed Jessica 388 | D:2 | Reached skill level 4 in Long Blades 388 | D:2 | Reached XP level 4. HP: 16/35 MP: 4/4 1005 | D:3 | Killed a kobold geomancer 1006 | D:3 | Reached skill level 5 in Long Blades 1006 | D:3 | Reached XP level 5. HP: 15/42 MP: 5/5 1182 | D:3 | Found Tuoch's Antique Armour Emporium. 1299 | D:4 | Noticed a black bear 1305 | D:4 | Killed a black bear 1306 | D:4 | Reached XP level 6. HP: 32/49 MP: 6/6 1411 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_loops_cross D:2: layout_basic, uniq_sigmund, uniq_natasha, uniq_jessica D:3: layout_loops_corners, beargit_hepliaklqana_dungeon_heroes, nicolae_overflow_two_pavilions, serial_shops, shop D:4: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_basic, mainiacjoe_overflow_chevrons, minmay_cut_off, uniq_robin, uniq_menkaure, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.0 Stealth | 1 | 1.0 Long Blades | 4 5 | 5.8 Fighting | 4 | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 45 | 98 || 143 Melee: Falchion | 45 | 96 || 141 Long sword | | 19 || 19 Drink: Ambrosia | | 1 || 1 Armour: Robe | 14 | || 14 Ring mail | 16 | 70 || 86 Dodge: Dodged | 15 | 58 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1421 | 1402 | 19 | 166 | 830 | 4 | 355.2 | Dungeon | 1421 | 1402 | 19 | 166 | 830 | 4 | 355.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 887 daAuts D:2: 318 daAuts D:4: 123 daAuts D:1: 91 daAuts